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  1. Store Set up with buying different Actors

    TheGabfather
    by TheGabfather · March 2014
    Then just have one Game Attribute (global) that takes note of which character is currently equipped. So each time you equip a different character, change this Attribute's value to whichever (e.g. the
  2. Store Set up with buying different Actors

    MinecraftGeek
    by MinecraftGeek · March 2014
    Set up coin save attribute.
  3. Saving Coins

    UtopianGames
    by UtopianGames · March 2014
    It's pretty simple all you have to do is load the saved attribute at the start of your game and your good.
  4. Saving Coins

    MinecraftGeek
    by MinecraftGeek · March 2014
    Could you possibly link me to a template so i could compare the attributes?
  5. Saving Coins

    UtopianGames
    by UtopianGames · March 2014
    Drag a save attribute in and chose a name for the key and point it to game.coincount and on your 1st scene load this using the same key and coincount integer.
  6. How to stop an actor from accelerate after x-y position

    UtopianGames
    by UtopianGames · March 2014
    I used to use constrain motion linear x & y to 0 but this works better imo as the code is lighter.
  7. Adding points from multiple actors to the final score and best score

    tatiang
    by tatiang · March 2014
    If you want to save the game.score attribute in case the game is interrupted, use a key name that isn't the same as an existing attribute (so just call it Score).
  8. Push Actor on X-Axis

    JayJayD
    by JayJayD · March 2014
    Thank you, the problem was the constrain.
  9. need help with game

    AlkaPP
    by AlkaPP · March 2014
    Create a game Boolean attribute - Move
  10. State of GameSalad on 3-27-2014

    colander
    by colander · March 2014
    @CodeWizard Display Text doesn't have the ability to change the font size with an attribute. I've written a business app in iPad portrait which I want to publish using Overscan. I have written the cod
  11. Chopping Pictures

    Brundi
    by Brundi · March 2014
    When I put an actor on the screen and add a picture, the picture is sometimes has edges cutting in and out (for example a stick man) and my collisions are happening when the actors are not exactly tou
  12. Timer counting down by 4

    AlkaPP
    by AlkaPP · March 2014
    Index Attribute - Count Down: 10
  13. Timer counting down by 4

    MattButlerStudios
    by MattButlerStudios · March 2014
    please help me out? btw I am using an index attribute
  14. Boss spawn

    KillerPenguinStudios
    by KillerPenguinStudios · March 2014
    I am not sure how your whole project works or is set up but off the top of my head I would have the boss HP as an attribute in the boss actor itself and not as a game attribute.
  15. I have a scene layers hierarchy question

    KeithQ
    by KeithQ · March 2014
    So could this mean an actor on a level closer to the bottom would be unaware of an attribute change by a actor closer to the top? This would make sense in my circumstance.
  16. Do something based on powers of 10?

    Rainbros
    by Rainbros · March 2014
    Let's say Attribute A=10 and Attribute B=10 and B is constantly increasing (like a score). How would I perform an action whenever B is greater than or equal to A*any power of 10? In other words, it sh
  17. Dynamic Level Change Instruction

    Braydon_SFX
    by Braydon_SFX · March 2014
    Good question. Unfortunately, not at this time. We were just recently introduced to this idea with the Mac Release Candidate -- it allows scene changes at an index attribute. I've heard that the GS te
  18. Falling sprites from top to bottom

    SmokeyAce73
    by SmokeyAce73 · March 2014
    * If attribute self.position.y < 0
  19. Dynamic Level Change Instruction

    Tosanu
    by Tosanu · March 2014
    I am setting up a Level Select menu system for my game, and I find that modifying any functionality in it is a slow and painful process since I have to unlock each button actor instance to manually ta
  20. Custom Number Level Box shows only numbers from 0-9

    KillerPenguinStudios
    by KillerPenguinStudios · March 2014
    In your custom number you should see a div Attribute or it may be named something else but it's numeric value will be 10. In your second number you need to change that 10 value to 100. If you have 3 c
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