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  1. How can I randomize two numbers in "direction" slot

    Two.E
    by Two.E · January 2018
    Create a new Index attribute. Make it change to a random value between 0 and 1.
  2. Moving Files

    Socks
    by Socks · January 2018
    You can change the ID number for Game attributes in the project's object.xml file.
  3. Moving Files

    pHghost
    by pHghost · January 2018
    Setting them up in the new project first won’t work. The name of the attribute you see is basically just a name tag. The attributes actually have a unique ID. If you make a new attribute in the second
  4. Rollerball

    Socks
    by Socks · January 2018
    (Quote)
  5. Rollerball

    pHghost
    by pHghost · January 2018
    If you find an issue with this, you can always relegate some sounds to another actor through a game attribute.
  6. How can I constrain at the edge of screen and grow?

    Socks
    by Socks · January 2018
    Constrain Height to A*sin( game.time*B )+C
  7. How can I constrain at the edge of screen and grow?

    Simple Gamer Arts
    by Simple Gamer Arts · January 2018
    How can I constrain an actor at the bottom edge of screen and make him grow back and forth in height?
  8. Be careful... (Aspect ratio issues)

    pixio
    by pixio · January 2018
    In my case, the number was 2416 wide. The first attribute addresses the Device screen size. The width of the iPhone X is 2689. That is a constant. The change attribute is the width that you want the
  9. GameSalad Game Highlights (2017)

    Socks
    by Socks · January 2018
    I'm don't know what goes on under the surface, but like I said in my (deleted) post each actor would need quite a few constrains (x, y, rotation, height, width . . . as well as a few others) to positi
  10. GameSalad Game Highlights (2017)

    Two.E
    by Two.E · January 2018
    Although I always assumed the Pivot aspect was just an in built constrain that GS added in. I didn't think there was a difference between using the in built one, and simply using the constraint behavi
  11. Mac Creator Release 1.25.84 is available (High Sierra Fix)

    AlchimiaStudios
    by AlchimiaStudios · January 2018
    When I enter an actor from the scene level, click on edit prototype, add a self attribute, and then hit the back button, the attribute does not show up in the self list for the actor on the scene. I c
  12. Sayonara...

    unbeatenpixel
    by unbeatenpixel · January 2018
    (Quote)
  13. Sayonara...

    Japster
    by Japster · January 2018
    I have to admit - not sure why it's working until I can have a play (unless it's simply because it's forcing the mouse attribute to be read and so updated, or forcing a 'click' once a finger is held i
  14. Mac Creator Release 1.25.84 is available (High Sierra Fix)

    DigiChain
    by DigiChain · January 2018
    (Quote)
  15. Mac Creator Release 1.25.84 is available (High Sierra Fix)

    BBEnk
    by BBEnk · January 2018
    Tried using it with 10.12.6 and it crashed first time using it, and I can't even remember last time the last version crashed. Also when I added a change attribute to actor attributes not showing up af
  16. Issues during ad-hoc testing (splash screen and menu)

    mallenmatt64
    by mallenmatt64 · January 2018
    I tried your fix @Japster but I don't know how I can edit the scene camera's origin using the "change attribute" function or anything similar. I'd really appreciate it if you could e
  17. Constrained actors not stopping instantly as THEY SHOULD!!!

    Simple Gamer Arts
    by Simple Gamer Arts · January 2018
    TIP: Better have a non-action-useless actor unlocked somewhere in the game scene, and use him to constrain all scene.attributes to some game.attributes... that way you don't have to unlock every actor
  18. Sayonara...

    Japster
    by Japster · December 2017
    That's pretty bloody far in, for any button to STILL not be recognised properly / fully. I'll test using TOUCH game/device attribute rules tomorrow, to see what my visual limits test goes out to, so
  19. TextSubStr .. and 2 attributes

    pHghost
    by pHghost · December 2017
    prec(attribute.a/attribute.b,5)
  20. TextSubStr .. and 2 attributes

    Locoyo
    by Locoyo · December 2017
    i have 2 attributes and wanna display them as text...
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