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  1. Unlocking level select systems

    JScott
    by JScott · March 2014
    1) If I understand correctly, yeah had that problem. You need to have another attribute, ie. game.savedLevel and advance that ONLY if the level you completed is greater than your previous saved level.
  2. Registering when a user takes a step?

    Conifer_Apps
    by Conifer_Apps · March 2014
    of accelerometer x,y,z > .5 then change attribute game.day's steps to game.day's steps + 1. Then I can do some tests and figure out what I need to divide it by. I'm also assuming that Gamesala
  3. Countdown timer at beginning of stage

    RThurman
    by RThurman · March 2014
    Make a game level attribute (type = boolean) and call it "CanPlay?"
  4. Random Actor Placements.

    Jigglebox
    by Jigglebox · March 2014
    (Quote)
  5. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    AlkaPP
    by AlkaPP · March 2014
    * Updated the sendURL and receiveURL attribute to my server URL. (my url: http://toyspartyshop.com/database/asyncTest.php)
  6. Constrain to scrolling screen

    ktorti
    by ktorti · March 2014
    I have an invisible actor which slowly moves up the screen in which the camera follows. I also have another actor which is free to move about the screen. I want to constrain the free moving actor with
  7. Saving lowest Score

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · March 2014
    When you set up an Integer Attribute you can set it to any starting value you want in the Attribute Editor. Or of course you can use a Change Attribute Behavior anytime in your game to set it to a new
  8. multiple spawn same actor destroy problem "old thread" was a solution found!

    jay2dx
    by jay2dx · March 2014
    2 scene attributes both booleans: "global destroy" "global spawn"
  9. Do i have to just enable advertisements or do i have to add the "more games" attribute?

    izzydogham
    by izzydogham · March 2014
    For PlayHaven, do i just check the box that says enable advertisement or must i also drag the more games attribute into the scene? (Image)
  10. How to reset the tiles explained in this video?

    Philipppuus
    by Philipppuus · March 2014
    I didn't saw the video because I'm writing from my Iphone right now. Try something like this: create in the game new attribute something like boolean! Like game.reset. Than go to your reset actor and
  11. How to reset the tiles explained in this video?

    tatiang
    by tatiang · March 2014
    1). To change the scene, replace the change attribute behavior he mentions with a change scene behavior to go to a correct scene. Or you may want to use the Pause Game behavior to overlay a correct
  12. How do I make on 1 Actor an on/off Button?

    Socks
    by Socks · March 2014
    Make an integer attribute - call it something exciting like "cheese".
  13. Placeholder text?

    tatiang
    by tatiang · March 2014
    Sure, just create a text attribute and give it a value of 'insert text here.' Then you can display that and also when you use a keyboard input behavior, use that same attribute for the user input.
  14. continuous background with trigger spots?

    Alano
    by Alano · March 2014
    Okay, Iv'e been playing with adding an attribute to the game and another to the spawn actor. They move at the same speed but it's the speed of the MOVE behavior within the actors and not from the attr
  15. Follow Actor and constrain within border

    ktorti
    by ktorti · March 2014
    I have an invisible actor which slowly moves up the screen in which the camera follows. I also have another actor which is free to move about the screen. I want to constrain the free moving actor with
  16. Keeping track of the X position of many prototypes

    tatiang
    by tatiang · March 2014
    Change attribute game.spawnRow (integer) to game.spawnRow+1
  17. Help with angular drag?

    RThurman
    by RThurman · March 2014
    Timer: Every 0 seconds, Run to Completion:-- Set Attribute self.Position.Y To: self.Position.Y+3
  18. How to grow actor and destroy when released

    mahoward
    by mahoward · March 2014
    I will try yours but can you explain a little more on the first attribute you said.
  19. How to grow actor and destroy when released

    ktorti
    by ktorti · March 2014
    Are you using the interpolate attribute to grow the bomb? My suggestion would be to create a game real attribute and constrain the bomb size to that real attribute. Then set some parameters to the bom
  20. Camera problem

    ktorti
    by ktorti · March 2014
    Hello all, I'm building a simple platformer and I'm having a bit of trouble with the camera. I have a scene which is much taller than the width and I have created an actor which travels up slowly and
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