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How Do I Get Lives to Reset When I Go Back To Scene?
by tatiang ·Game attributes do not reset when you change or reset scenes. You have to manually reset them by doing change attribute game.lives to 5 right before the change scene or reset scene behavior. -
Clash of clans in Game Salad?
by SmokeyAce73 ·Create Attributes: -
An efficient way of counting down time across multiple objects
by Hopscotch ·Make an Attribute self.StartTime (real) in the actor/object.Start the object with a Change Attribute self.StartTime to game.TimeNow you can have a Timer (every 0 secs) A Rule which checks for & -
How to grow actor and destroy when released
by jigglybean ·Create an boolean attribute on the ACTOR tab for the bomb. name it dropped. Leave it unchecked. -
Tizen & Appbackr program updates 20-May-2014
by Armelline ·Never attribute to malice that which is adequately explained by stupidity. -
Setting Up Reload Times?
by tatiang ·Create a real attribute called game.lastFiredTime. -
Help with actor
by Braydon_SFX ·Rule: When attribute self.Position X is greater than Object A position X -
Spawn actors in a different time
by SmokeyAce73 ·Please explain how you are changing the 'Level' attribute, also how do you have your spawner setup to spawn the actors.... I would do the following (not tested) -
Random Actor Placements.
by SmokeyAce73 ·Add attributes -
Spawn actors in a different time
by kiwaci ·so, i've added an attribute to my game called "level", then i add a behaviour : change "level" to random(1,3), and when level=1 an actor will be spawned, and when l -
Best Collision method for bat and ball
by Tim_A ·Would monitoring the balls Y position as an attribute, and then saying 'if button down, and ballY >400 <420' work? -
Jumping from one position to another
by Socks ·Constrain rotation to 60*cos( self.Time *100%180) -
Move Camera Origin At x Speed After x Seconds
by CodeMonster ·attribute scene.camera.origin.y TO 480 -
Move Camera Origin At x Speed After x Seconds
by SmokeyAce73 ·Change attribute scene.camera.origin.y to 480 -
Power Bar Help
by tatiang ·In the power bar actor, add When touch is released change attribute game.actorVelocity to self.size.Width (or Height). -
continuous background with trigger spots?
by Alano ·...Ah, I think I get it. Under that new attribute I set a number like 50 and will affect both actors at that speed. -
continuous background with trigger spots?
by Alano ·So are you saying create an attribute under the "Game" tab. I assume this will be a REAL attribute? Not sure where I enter in the value for seconds. Am I creating a RULE somewhere? T -
Spare Code ? Dump It here.
by tatiang ·Any symbol will do... it's just so that the table stands out from other attributes in the attribute drop-down menu. -
how to
by SmokeyAce73 ·change attribute game.moveleft to true -
Trying to make a cool down for a button
by tatiang ·..... Spawn actor, change attribute game.lastSpawnTime to game.Time.