-
Interpolate X amount of Pixels every touch
by pHghost ·make an attribute in the actor: -
My swipe is bent, but thats okay...
by Socks ·You have two actors, a Controller and a Detector, also make yourself three attributes (real) for the Controller, StartX, StartY and Angle. -
Move Actor x amount of pixels every passing second of game.time?
by Socks ·Make 'Game' attribute, call it 'MOVE' (or whatever you like), then make a new actor to control the movement of all the other actors, let's call this new actor 'Move Controller'. -
Move Actor x amount of pixels every passing second of game.time?
by Socks ·(Quote) -
Move Actor x amount of pixels every passing second of game.time?
by Simple Gamer Arts ·when ATTRIBUTE: ROUNDEDGAMECLOCK = ROUNDEDGAMECLOCK+1 -
Store several Numbers in Table and display them as once
by Locoyo ·(Quote) -
Tables Question.
by tatiang ·Change attribute game.nextQuestionRow to random(1,100)+100*(game.difficulty-1) -
Gamesalad 2030
by gatrif ·9-Constrain sounds .. -
How to add an in-level button
by Toque ·Add Game attribute. “Raise walll” -
Store several Numbers in Table and display them as once
by tatiang ·Change attribute game.input (text) to game.input..self.value -
zoom in on the scene without affecting an actor?
by oswaldev018 ·I increase the size of the chamber using an attribute of scene size of chamber but I have an actor who works as punctuation and want that this actor preserves his size I put it in another layer in ord -
State of GameSalad on 12-11-2017
by adent42 ·Link updates. Should fix issues with scene attribute references in unlocked instances: -
State of GameSalad on 12-11-2017
by squirrel42 ·@adent42 As an aside, every attribute field seems to flicker on and off when you mouse is hovered over it.. -
State of GameSalad on 12-11-2017
by squirrel42 ·@adent42 Update. Games works fine until this actor is opened and then it is broken. ie The rules is happily in the actor and behaving as expected until it is opened, then the attribute field becomes d -
Best way to give an enemy a heart/life system
by indra.aziz ·My first thought was to make a new integer attribute for the enemy actor, name it for instance self.heart and simply give it -1 each hit, and destroy it when it reach 0. But the problem now is this, s -
Would like to understand the logic behind constraint objects
by pHghost ·You won't be using constrains for this, though. A simple change attribute is enough. Constrains are only for things where you need to check if the actor is in the correct place every single frame. Unl -
Side-scrolling send troop kind of game template
by JCHERE ·Game attributes -
How to make an actor stay within the bounds of an area?
by BBEnk ·This would constrain the actors X position between max scene width. -
State of GameSalad on 12-11-2017
by ForumNinja ·We have a new beta update that fixes the attribute visibility issues. There's a new issue with the latest High Sierra versions where the "Dashboard" crashes after login. But if you -
'Pitch' NOT A Pitch Controller?
by rainwaterstudios ·I was disappointed and surprised to find out that the 'Pitch' attribute, seen under the 'Play Sound' behavior, does NOT act as a pitch changer; instead of modulating the pitch of the sound being playe