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  1. Actor not destroying when tapped..?

    gyroscope
    by gyroscope · March 2014
    • Either you've not put game.Taps (the one on the right hand side of the Change Attribute behaviour) via the drop downs in the Expression Editor, (in other words, it's just been typed in) or
  2. Actor not destroying when tapped..?

    CrazyApe
    by CrazyApe · March 2014
    Create a new integer attribute called Taps and set it to 0.
  3. Help With Scoring "NaN"

    CrazyApe
    by CrazyApe · March 2014
    Create a rule for both "Go Home" and "Restart" When actor recieves event touch is pressed Change attribute game.nameofyourscoreattribute to 0.
  4. Shoot & snap to position

    tatiang
    by tatiang · March 2014
    Constrain attribute self.position.X to prec(self.position.X/game.gridSize,0)*game.gridSize
  5. Need help with Save and Load Attribute

    tatiang
    by tatiang · March 2014
    The key is a word that you make up and then type in. It has to match in the load attribute behavior and the save attribute behavior. I usually use the same name as the attribute, so if I am saving a
  6. Need help with Save and Load Attribute

    cmcoto
    by cmcoto · March 2014
    I´m sorry to bother guys, but I am having trouble with my saving and loading attributes. The thing is that every tutorial I´ve seen it appears as the save attribute and the load, have a KEY... but the
  7. Question about randomising position

    gyroscope
    by gyroscope · March 2014
    Make an integer attribute, called ActorPos, and another called RandPick.
  8. Background To Foreground

    gyroscope
    by gyroscope · March 2014
    Sure, @SmokeyAce73 that's totally possible... it would take up too much time and space to describe all of the ins and outs of it though...enough to say it could be done involving the size increase of
  9. iOS In-App Purchase Failed Help

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · March 2014
    (Quote)
  10. Actor keeps moving when touch is pressed! How do I have action only perform one time on touch? [FB]

    zimtastic
    by zimtastic · March 2014
    I've played around with interpolate self.Position.Y and change attribute self.Position.Y, and the bird jumps up to the new position, but goes right back down almost immediately - it doesn't seem corre
  11. Wrapping objects

    Braydon_SFX
    by Braydon_SFX · March 2014
    Change attribute: game.Score to game.Score+1.
  12. iOS In-App Purchase Failed Help

    stueynet
    by stueynet · March 2014
    I found that I was originally inputting the Product ID directly in the in app purchase behaviour Product ID field. I was getting errors. What I realized was that this field must take an attribute. So
  13. how to spawn enemy bullets when actor comes closer [FB]

    mitdrissia
    by mitdrissia · March 2014
    I got it working...It took some time but now it works as supposed to.I used the magnitude attribute like you said to do.Thanks bro
  14. Bug with texts?

    Hbkmadness
    by Hbkmadness · March 2014
    I'd like to ask if there is a bug with the text attribute when you use the "if" statement.
  15. Make Actor follow Touch Only on X axis.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · March 2014
    Constrain the actor to the mouse x position
  16. scene attribute size wrap x

    tatiang
    by tatiang · March 2014
    If you want a specific actor to wrap and not every actor, then you need to uncheck the scene wrap and make the actor wrap manually. This is done by making a rule that says (if the actor is moving lef
  17. scene attribute size wrap x

    Gdogg
    by Gdogg · March 2014
    works great as a background continuous motion, however it also keeps multiplying spawns, causing the game to crash, is this a bug in game salad, i want this just for the actor not the scene,
  18. Actors moving off screen when using viewer to test

    tatiang
    by tatiang · March 2014
    Have you tried using Display Text to see what the x/y values of the ball actor are when it is off the screen? If you use the Release Candidate of Mac Creator, you can specify an offset so that you ca
  19. Actors moving off screen when using viewer to test

    tatiang
    by tatiang · March 2014
    What kind of constrain rules are you using?
  20. Question on passing attributes to actor

    tatiang
    by tatiang · March 2014
    In the spawner actor, I use change attribute to change game.spawnOrder to game.spawnOrder+1 and then I spawn an actor.
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