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  1. Question on passing attributes to actor

    AirshipScientist
    by AirshipScientist · March 2014
    I am trying to figure out a good method to pass attributes from some actors to one other actor, and was wondering if anyone could point me in the right direction. Here's the deal:
  2. Help With Scoring "NaN"

    tatiang
    by tatiang · March 2014
    I could be wrong but I believe NaN displays when the value is too high for the attribute type. The again, the Cookbook suggests that NaN occurs when you use an inverse trig function with an invalid v
  3. please help with timer

    v76yo@hotmail.com
    by v76yo@hotmail.com · March 2014
    I open one of the digits and I add the rule--IF (Attribute (game.Time) <= 0)
  4. Change actor after a certain score

    tatiang
    by tatiang · March 2014
    The white box is there because you are changing the attribute self.Image (the filename of the image used for the actor) to Guy2 and then constraining the attribute self.Image to true. Unless you have
  5. Change actor after a certain score

    dl2e
    by dl2e · March 2014
    to self.image to Guy2. And then I added a Constrain Attribute self.image to true
  6. How do I make my score return to 0 [FB]

    Conifer_Apps
    by Conifer_Apps · March 2014
    change attribute game.score (or whatever your score attribute is called) to 0.
  7. How do I make my score return to 0 [FB]

    tatiang
    by tatiang · March 2014
    When you use a Reset Game behavior, it resets all game attributes back to their default values. Just a note that this is not generally a useful behavior because often you'll want to keep some attribu
  8. Invisible & Untouchable

    tatiang
    by tatiang · March 2014
    Or you may not need to embed ALL of your rules but only the rules that deal with collisions, for example.
  9. make actor goes up and down

    kiwaci
    by kiwaci · March 2014
    (Quote)
  10. make actor goes up and down

    tatiang
    by tatiang · March 2014
    The 208 in that expression is the offset. Try replacing that with self.startY and then adding a change attribute behavior to change self.startY to self.position.Y.
  11. make actor goes up and down

    kiwaci
    by kiwaci · March 2014
    x position . i've found this formula "Constrain Attribute : self.Position.Y to 25sin(self.Time300)+208" but the problem is that it doesn't work when the actor is spawning, because t
  12. Trouble adding a constrain attribute reference under the constrain: field.

    cggemes
    by cggemes · March 2014
    That is the issue, no drop down box is activated, when clicked on. So I tried to type in the real attribute. I am at a stalemate.
  13. Trouble adding a constrain attribute reference under the constrain: field.

    tatiang
    by tatiang · March 2014
    The left side of a constrain attribute behavior (also change attribute and quite a few other behaviors and rules) must be selected from a drop-down menu of attributes. In fact, any time you use an at
  14. Trouble adding a constrain attribute reference under the constrain: field.

    cggemes
    by cggemes · March 2014
    I am very new to this program. I am trying to go through the windows manual tutorial, "Making a game" ver.10.0.In backstage, I cannot enter any data into the Constrain Attribute Beha
  15. How to make ingame tutorial

    quantumsheep
    by quantumsheep · March 2014
    If you need more than one image to show how to play the game, make a 'next' and 'previous' button and use them to change an attribute so that the actor's image changes.
  16. saving and loading scores through tables

    jigglybean
    by jigglybean · March 2014
    LOL indeed. one question though. Will I still need to add a Load Attribute at the splash screen to load the table with the saved scores up? Or is there now no need?
  17. saving and loading scores through tables

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · March 2014
    You write info to a table just like you would to a game level attribute. The only difference is you use a change table value behavior instead of a change attribute the expression is the same just writ
  18. Formula Problem

    colander
    by colander · March 2014
    @tatiang ahh! I got it you mentioned constrain I don't know why I didn't think of that. I constrained my table cell value to an attribute and then used modulus to reconstruct the number and format it.
  19. Formula Problem

    tatiang
    by tatiang · March 2014
    If you use a Display Text behavior, it constrains the value of the expression, so it will constantly update.
  20. How to save the new image after changed image?

    eric_berg_92@hotmail.com
    by eric_berg_92@hotmail.com · March 2014
    I managed to figure it out! By creating an "integer" attribute, which increased through the highscore. And then the image is decided by the number of the attribute. Thanks for the he
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