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  1. when key pressed player move but return to inital position?

    neo_matrix31@hotmail.com
    by neo_matrix31@hotmail.com · March 2014
    when i try to rule change attribute scene go to true or false ... i dont find scene in attribute options !!!
  2. Tableless Tetris - A Study in Pointlessness

    Armelline
    by Armelline · March 2014
    I didn't bother to constrain the rotation when your piece is close to the edge of the screen, so you can actually rotate outside of the borders. But that wouldn't be overly difficult to fix. More long
  3. Game Highscore

    evert
    by evert · March 2014
    I also changed the attribute value of bestscore to 1000.
  4. Increasing speed for a random attribute

    MaDeex44
    by MaDeex44 · February 2014
    Create attribute speed
  5. Healthbar with fixed vertical anchor?

    tatiang
    by tatiang · February 2014
    My point is that fixed vertical wrap seems to limit the size of the actor. If you make a new actor with a rule that says When Touch is Pressed, change attribute self.size.height to self.size.height +
  6. Community Tutorials by Braydon_SFX

    tatiang
    by tatiang · February 2014
    @SingleSparq, you can use the tableSearch() function in place of any expression or attribute. It returns zero if it doesn't find anything. With the Nightly build, you can set the rule condition to n
  7. Community Tutorials by Braydon_SFX

    SingleSparq
    by SingleSparq · February 2014
    But the match is in a single string and I'm not matching a column number. I type the word in to a global attribute and have it search the table to match that attribute. (Unless I'm missing the obviou
  8. Changing Spawn Rate According To Score?

    tatiang
    by tatiang · February 2014
    Here's the problem: attributes in timers do not update. So even though you'd think that having an attribute change value inside of a timer, the timer actually will always run with the initial duratio
  9. Change Actor Image With Animation

    MaDeex44
    by MaDeex44 · February 2014
    Create a boolean attribute.
  10. Newbie Question.. but still a question ^^

    Adrenaline
    by Adrenaline · February 2014
    2) Just change the rotation attribute in the main actor from 180 to 90
  11. Odd randomized rule picker

    Backtothis
    by Backtothis · February 2014
    edit - And to be clear, all that has to be changed to go from working perfectly to weird behavior, is to change the change attribute function of random from random(1,1) or random (2,2) to random(1,2).
  12. Changing Spawn Rate According To Score?

    Tim_A
    by Tim_A · February 2014
    I have an integer for the score which works fine, and have added the attribute (integer) 'ratebirds' for the spawn rate, and set it to '3'.
  13. Grid Size Not matching up to background

    tatiang
    by tatiang · February 2014
    Sure, you can change the constrain formula to add an offset value. Assuming the values are off by about 12 (as in my screenshot above), try this:
  14. Making 2 actors move up and down in relation to each other

    umei
    by umei · February 2014
    rule if attribute self.position.y is greater then 280
  15. State of GameSalad on 2-27-2014

    iamcartez
    by iamcartez · February 2014
    (Quote)
  16. State of GameSalad on 2-27-2014

    Braydon_SFX
    by Braydon_SFX · February 2014
    Excellent work, as always, GameSalad! Thanks for the detailed post! I miss those. (Image)
  17. State of GameSalad on 2-27-2014

    clee2005
    by clee2005 · February 2014
    BTW, I used the new table search feature to replace the 80 attribute dictionary hack (80,000 words) I was using for word games. It's fantastic. If anyone is interested I have a 180,000 word dictio
  18. Increase Actor Speed Gradually

    Armelline
    by Armelline · February 2014
    Ah, the classic "Try it to see" change attribute. The main staple of every developer's diet.
  19. Make actor jump at random intervals between .5 to 1.2 seconds?

    Armelline
    by Armelline · February 2014
    Force it to reset the timer with a change attribute then. See attached. Ignore the random(10,60), I had to make the values higher to be able to better see if it worked. You can change them to your low
  20. Make actor jump at random intervals between .5 to 1.2 seconds?

    Armelline
    by Armelline · February 2014
    Mine does that (for me at least). The first change attribute, outside of the timer, sets the initial random jump time. The second change attribute, inside the timer, makes a new random value for each
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