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  1. Saving Attributes vs Saving Tables

    TomCoffee
    by TomCoffee · February 2014
    This is a simple puzzle game and I like tables so... During the game I'll most likely keep values in Attributes and then when a level ends I'll write those attribute values into a table and save the
  2. Make actor jump at random intervals between .5 to 1.2 seconds?

    Armelline
    by Armelline · February 2014
    Okay, three issues there. Firstly, you can't use 0.5 in a random() function. The minimum is 1. That's why I used random(5,12) and then divided it by 10. Take another look at my random attribute and ti
  3. Increase Actor Speed Gradually

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2014
    Change Attribute ActorSpeed to ActorSpeed+20
  4. Increase Actor Speed Gradually

    BonepileGames
    by BonepileGames · February 2014
    Change Attribute
  5. Increase Actor Speed Gradually

    meppley7
    by meppley7 · February 2014
    Attribute = ActorSpeed = 100
  6. How to stop accelerated actor

    UtopianGames
    by UtopianGames · February 2014
    Have you tried to constrain its X & Y motion.linear to 0.
  7. Make actor jump at random intervals between .5 to 1.2 seconds?

    Armelline
    by Armelline · February 2014
    GameSalad pumped out a 1 for a real for me when trying that. Maybe it's a bug. But that's why I put the /10 in the timer rather than the change attribute. Same result, but that way it actually worked
  8. Why isnt my game the right size on my i phone when testing ??

    Armelline
    by Armelline · February 2014
    In the attribute browser, Devices>Screen>Size
  9. Make actor jump at random intervals between .5 to 1.2 seconds?

    tatiang
    by tatiang · February 2014
    You could also choose to make self.random a real attribute and then do Change Attribute self.random to random(5,12)/10 and use self.random as the timer frequency.
  10. Make actor jump at random intervals between .5 to 1.2 seconds?

    izzydogham
    by izzydogham · February 2014
    is random an integer attribute ?
  11. Saving Attributes vs Saving Tables

    Armelline
    by Armelline · February 2014
    I have had to use about 40 extra rules that could have been entirely avoided if I put 20 attributes into a table.
  12. Swipe not working

    Armelline
    by Armelline · February 2014
    If you want this to be a repeated use "switch", then you'll need to reset the SwipeValue when the actor is "activated". If you want the display text (or whatever th
  13. Swipe not working

    mrcameron999
    by mrcameron999 · February 2014
    I set up swipe to when you swipe down change an attribute to true but when you click it activates it.
  14. Make actor jump at random intervals between .5 to 1.2 seconds?

    Armelline
    by Armelline · February 2014
    Something like this? I've just used a display text instead of a jump, but the timing should work fine. I found (using the latest nightly, so might be that) that applying the /10 to the attribute alway
  15. when key pressed player move but return to inital position?

    gyroscope
    by gyroscope · February 2014
    Change Attribute Go to true
  16. Shooting Actor - shoot in tow different directions

    umei
    by umei · February 2014
    You can make 2 boolean attributes and call them left and right. Have a rule that say when left button is pressed change left attribute to true and spawn bullet. In your bullet actor have a rule that c
  17. An annoying little issue with a countdown timer bar

    johnnyenglish
    by johnnyenglish · February 2014
    sorry for you to see it properly the constrain attribute that is meant to be holding it is "600+(self.Size.Width/2)" which I got off one of the GSHelper videos on him constraining a
  18. Saving Attributes vs Saving Tables

    TomCoffee
    by TomCoffee · February 2014
    Been using GameSalad for little apps for years but now I'm working on a real "game" for the first time. I have about 10 player values that need to be changed and saved after each ro
  19. Help: Looped moving actors

    rovioxo@gmail.com
    by rovioxo@gmail.com · February 2014
    Thanks so much works a treat! If anyones usin this post and is havin problems (assumig ur as new as me) make sure ur not typing game.time and actually selecting it from attribute list in the formula.
  20. Grid Size Not matching up to background

    tatiang
    by tatiang · February 2014
    I see what you mean but it's hard to know how to help you without seeing the attribute values. What is the value of game.squaresize? How about game.paddingtopbot? What are the actual dimensions of
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