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  1. HELP! Boolean doesn't change every time.

    thekidinboston
    by thekidinboston · February 2014
    I start the game out with attribute LEVELACTIVE boolean set to false. When you click the start button, the value is set to true. After 10 seconds the boolean for LEVELACTIVE is set to False. WHen t
  2. Help me please with Control Camera up,down and go to right

    tatiang
    by tatiang · February 2014
    If you want the actor to stop when touch is pressed, you can either use an attribute for the speed and use a Move behavior (to stop the actor, change the attribute to 0) or you can put the Move behavi
  3. Actor moving without controling

    Games Inc
    by Games Inc · February 2014
    I Inserted a Change Attribute and changed the 'Change Attribute' part to self.Motion.Linear.Y to +10
  4. Help with checking actors position against another

    jonmulcahy
    by jonmulcahy · February 2014
    create two global attributes:
  5. game attribute

    zay116
    by zay116 · February 2014
    how do i make a game attribute. when i make a new one it says self attribute
  6. interchangeable point increasing actors?

    stuckwithluck
    by stuckwithluck · February 2014
    (Quote)
  7. interchangeable point increasing actors?

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2014
    Change Attribute gamePoints to gamePoints + 10
  8. interchangeable point increasing actors?

    stuckwithluck
    by stuckwithluck · February 2014
    Im trying to make a button control a actor/actors that increase a game attribute integer (game points) through booleans. I cant think of what i could have done wrong. it goes like this...
  9. Can I use LOOP function in windows?

    gyroscope
    by gyroscope · February 2014
    Make a boolean attribute, let's call it Loop, and an integer attribute, called Count.
  10. How can I re-size my collision box?

    FallacyStudios
    by FallacyStudios · February 2014
    If you however had a character that had excess room in the image that was just transparent and wanted the collisions to be more precise, this is how you would go about it.
  11. Game not working properly on preview...

    justinodunn
    by justinodunn · February 2014
    When i press a button to change to a next scene in preview mode on my android device, the resolutions just messes up and everything are misplaced, and a part of the screen shifted to the left of the
  12. Something went wrong when working with timer, spawn and touch.

    greedydady
    by greedydady · February 2014
    The rule in A is set to whenever touch pressed, after 2 sec change the table value(the 3 rows boolean) into true, so that it can link up the attribute in B. B contrained its boolean with the boolean i
  13. My interpolated actors hang around when they're not supposed to...

    tatiang
    by tatiang · February 2014
    So for example, if you have an actor that moves from Y=-100 to Y=200 and back again to Y=-100, you would have a condition When attribute self.Position.Y=-100 --> Interpolate self.position.Y to
  14. My interpolated actors hang around when they're not supposed to...

    sawkastee
    by sawkastee · February 2014
    Ok so I have an attribute that is either 0 or 1 by pressing a button (my attribute+1)%2
  15. How do you spawn same actor in multiple locations, at various times...

    gyroscope
    by gyroscope · February 2014
    Make an integer attribute, let's call it SpawnCount. The following example is for different rules for 5 spawned, obviously change the numbers accordingly for more or less.
  16. How to spawn actor an actor in a specific location with Spawn Actor Behavior?

    gyroscope
    by gyroscope · February 2014
    So thinking about it, all that's left: if it works without the attribute condition, in other words, if it spawns as you want, as expected, without game.dead is true, then there's a problem with your a
  17. After converting PC to MAC my actor is no longer working

    ramza04
    by ramza04 · February 2014
    basically waits for a touch and sets a boolean attribute to true. Using displaytext on another actor ive found that this boolean never even gets set to true after the press whereas on PC it works fin
  18. Constrain problem

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2014
    If you increased the friction your character should stay on the platform. No need to constrain it to it.
  19. How to spawn actor an actor in a specific location with Spawn Actor Behavior?

    gyroscope
    by gyroscope · February 2014
    There's a destroy behaviour in the actor that's spawned? If that's the case, and it fires straight away, without any attribute conditions, it'll destroy itself the moment it's spawned.
  20. How to spawn actor an actor in a specific location with Spawn Actor Behavior?

    gyroscope
    by gyroscope · February 2014
    • the attribute game.dead is not being set to true, so its not triggering the spawn,
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