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  1. How to spawn actor an actor in a specific location with Spawn Actor Behavior?

    gyroscope
    by gyroscope · February 2014
    Rule : When attribute game.dead is true
  2. How to spawn actor an actor in a specific location with Spawn Actor Behavior?

    gyroscope
    by gyroscope · February 2014
    Hang on, let me get this: so it spawns OK as you want without the attribute condition, but not with it (when it's true), yet when it's true it affects, in the way you want, another rule connected with
  3. How to spawn actor an actor in a specific location with Spawn Actor Behavior?

    gyroscope
    by gyroscope · February 2014
    I see that the spawning is on the condition a certain attribute is true... are you certain that game.dead is being set to true for the spawning to fire?
  4. Animate actor with 2 different sets of frames (idle loop sequence) (action sequence)

    gyroscope
    by gyroscope · February 2014
    Hi @oramyst@gmail.com you'll need an attribute to use as a "switch". Normally a boolean would be OK so go ahead and make one of those; however, if you think you'll add even more anim
  5. Stage

    LumpApps
    by LumpApps · February 2014
    You can let the camera follow an actor by putting a "control camera" attribute in that actor.
  6. Constrain problem

    ktorti
    by ktorti · February 2014
    I have a problem with constraining my character to multiple different platforms.
  7. Is there a way I can reset my spawner timers every 3 seconds so that they don't have lag over time?

    Skyler128
    by Skyler128 · February 2014
    change attribute game.score to game.score+4
  8. Problem with On/Off button mechanic

    dkatz621
    by dkatz621 · February 2014
    Hey everyone! I'm having an issue with an on and off button. I watched the tutorial and copied the format, i.e. making a game attribute and then having when touch is pressed and inside change the att
  9. An odd movement

    BonepileGames
    by BonepileGames · February 2014
    move from right to left obviously. I have a constrain behaviour in platform(prototype) which sets game.x to self.position.x and the same for Y axis. I have another constrain behaviour into the main a
  10. checkbox/checklist

    tatiang
    by tatiang · February 2014
    In the Mod() expression, did you type the name of the attribute self.checked? If so, you need to select it from the drop-down menu instead. That's the only thing I can think of that would cause a pr
  11. move to

    Liekus
    by Liekus · February 2014
    If you put more than one "move to" attribute in a rule how does the computer decide which x y coordinate it goes to first?
  12. Constrained killzone problem

    B1984
    by B1984 · February 2014
    My constrained killzone worked... but randomly. Sometimes it was right where i want it and other times I die before I even get near it.
  13. High Score Announcement

    Zombiebrains
    by Zombiebrains · February 2014
    I created a new attribute called 'Hi-Score Beaten'. Set a rule in the hi-score actor to say - if the score is greater than the hi-score, then set H-Score Beaten' attribute to true.
  14. How to make it so when game reaches new high score, an actor/image appears?

    justinodunn
    by justinodunn · February 2014
    (Quote)
  15. How to make it so when game reaches new high score, an actor/image appears?

    bjandthekatz
    by bjandthekatz · February 2014
    When score > high score change attribute self.color.alpha to 1
  16. how to make it so when the score reaches 20, it will trigger spawner?

    KillerPenguinStudios
    by KillerPenguinStudios · February 2014
    Sorry if I'm misunderstanding what you are exactly doing but it's kind of confusing how your explaining it. Since you are using a boolean you could say When attribute game.score ≥ 20
  17. how to make it so when the score reaches 20, it will trigger spawner?

    justinodunn
    by justinodunn · February 2014
    my rule is to repeat the random timed respawn, so it goes if x attribute is true then spawn actor, but after 0.1 change the attribute back to false. can i add that attribute for the rule then?
  18. Collision with actors

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2014
    You could constrain a smaller actor to the ship and make the collision happen with that actor.
  19. how to make it so when the score reaches 20, it will trigger spawner?

    tatiang
    by tatiang · February 2014
    I don't know what that means. Are you saying you can't add another rule? Rules can have more than one condition. So if you have an existing condition, add a new one with attribute game.score ≥ 20.
  20. how to make it so when the score reaches 20, it will trigger spawner?

    tatiang
    by tatiang · February 2014
    When attribute game.score ≥ 20
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