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Scene reset: resetting and saving score when changing scene
by Megaemman ·The problem is whenever i leave the scene or change to a new scene the score from the previous game remains. I've tried a change attribute behavior ( game.score To:0) but that erases the High Score. -
Choose random actors from a weighted list...
by playincorporated ·Set Attribute: game.wave_population = random(1,5) # we can have from 1 to 5 attackers per wave -
A problem with zooming and actor position
by natzuur ·@philm A (relatively) easy way to do this would be to create an attribute called zoom%. -
Spawning more than 1 enemy using every and random and every timer
by luke2125 ·Change Attribute - game.enemychallengerand To random ( 1, 3 ) -
Fast Frame Swap
by Socks ·@quantumsheep(Quote) -
Fast Frame Swap
by quantumsheep ·(Quote) -
Fast Frame Swap
by Socks ·Constrain image to floor( game.Time *30)%21 -
Converting app for Mac Store
by Thunder_Child ·Yes you shoukd create keyboard presses...this is oretty simple because everywhere you use a touch attribute you can create a mouse click if thats whats required or possibly even a keyboard press Be -
How to make a button darken when touched!
by tatiang ·Another way is to change self.color.Alpha to 0.5 or some other value between 0 (fully transparent) and 1 (full opaque). So for example, when touch is pressed change attribute self.color.alpha to 1; O -
How to make a button darken when touched!
by ashtmj ·Change attribute self.color green to 0.5 -
rotation and bouncing
by djdee ·(Quote) -
Help With Actor Movement
by slowcut ·the position will change as long as the game.attribute.right is true. -
I need tutorial killing enemies like super mario bross (was in the forum)
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Help With Actor Movement
by tatiang ·"Almost" teleport or completely teleport? There's a difference in terms of how you code it. To make it switch places, use Change Attribute self.Position.X to self.Position.X+10. -
Help With Actor Movement
by elementappdev ·move when using a change velocity/accelerate attribute). I need it to almost "Teleport" to the next square. The way I have it now is (When game.attribute.right is true, move self.x. -
rotation and bouncing
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trouble with "move to position" attribute please help
by slowcut ·create an index attribute call it as you like, maybe: game.door. -
trouble with "move to position" attribute please help
by rollo ·Hi there, -
Problem with add/remove data from tables
by StormyStudio ·Make some game attributes: -
Scroll Screen with Finger Touch/Swipe
by TouchiMedia ·I can get the camera to move with touch by Codemonkey's method but it goes off the scenes limits, what's best method to keep the camera constrained within scene x , y? But still move around…