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Move To issue
by The_Gamesalad_Guru ·Interpolate is fine unless you want collisions. Interpolate will override collisions as it's a brut force move. Each has it's place depending on what one is looking to accomplish. If you don't need co -
Move To issue
by The_Gamesalad_Guru ·Constrain attribute self.motion.linear velocity X to 0 -
Move To issue
by naydi306 ·I have set up an attribute to trigger a MOVE TO behavior. When trigger is "1" Move actor to set destination (simple right?). -
actor is drag and drop, but I can't drag past the limits of the camera screen.
by Eggnogpaintjob ·constrain character position x to mouse position x -
Can we Constrain an actor's position relative to another actor's angle..
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GameSalad Template Website
by gingagaming ·@thunder child if you email me the template I'll take a look and fix the issue for you. damien@gingagaming.com (Quote) -
Pirate Poker,Texas Hold´em. [WIP]
by Fajlajp ·over to a new project so I get some order in my attribute libary. -
Help With Simple Actor Movements
by tatiang ·Constrain self.Position.X to game.Mouse.Position.X -
Help with actor behaviour
by neoman ·It was the code. I just had to reset the ball attribute at each new level. I didn't understand exactly how GS worked as it was my first game. Cheers for your help you guys are awesome ;-) -
GameSalad Template Website
by Thunder_Child ·as you go....please do add the save and load attributes so the next time they open the game...their progress is saved....I recently bought a template for $35 believing the levels would stay unlocked. -
Buying an incomplete template....very discouraging.
by Thunder_Child ·at least that I'm suppose to save and load attributes...however...with this particular template I don't know what attribute I'm suppose to be saving and loading. It's not a number...because there ar -
Problem with spawning
by bryanearl ·= 200" so the actor spawns before the attribute is changed. -
Buying an incomplete template....very discouraging.
by GNP ·its because they are still learning how the attributes and things work...i do updates on my templates and sometimes give free download to the people that purchased them if i added more things to a te -
Community Tutorials by Braydon_SFX
by Braydon_SFX ·In this tutorial, I show you how to create a basic word game with writable tables. A lot of people still use dozens of game attributes for word games. With the introduction of writable tables, all of -
Camera Rotation Problem - Help needed
by RThurman ·Constrain Attribute:[self.rotation] To:[- scene.Camera.Rotation] -
Help reseting attributes
by tatiang ·I assume you have a button in your retry scene that takes you back to the gameplay screen. In that actor, right before you switch scenes, add a Change Attribute game.aliensleftfirst to 15. -
Help reseting attributes
by aitor010 ·RULE: when actor:alien be in y/x = 200 (the line where destroy): change attribute aleinsleftfirst = 15 -
Help reseting attributes
by newbluegames ·There are 15 aliens and they are saved in the attribute aliensleftfirst .The problem is if i only distort 12 aliens before they hit the line it switches to a retry scene and then takes me back to the -
Infinite background WITH ACCELERATION
by tatiang ·Just use a game attribute for the acceleration speed and include a change velocity behavior at the top of the background actor's rules to change it to that attribute. That way when the actor spawns i -
Collision box, need help
by Socks ·Constrain rotation to . . . . 30*sin( game.Time *100)+30