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  1. Randomly generated terrain and another confusing feature

    tatiang
    by tatiang · December 2013
    An index attribute is just a whole number greater than or equal to zero, whereas an integer attribute is a whole number less than, equal to, or greater than zero. They are for the most part interchan
  2. How To Make 1 Actor Follow Another?

    -Timo-
    by -Timo- · December 2013
    download link: https://www.dropbox.com/s/40kbpq7sw5usmxe/constrain actor to player template.zip
  3. Randomly generated terrain and another confusing feature

    mystic 2628
    by mystic 2628 · December 2013
    Do you need the index attribute to work this? Because on windows, we ain't got no indexes... (Image)
  4. Background Music Volume

    allc1865
    by allc1865 · December 2013
    change attribute > devices > audio > if it's a sound then double click "sound", if it's music, double click "music" > to 0.35...0r 1...o
  5. Help me! Will pay for video tutorial to learn this:

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · December 2013
    of point and click games is managing Boolean Attributes so once you get a handle on those it's just a lot of work to manage them all and of course create all the nice looking images. You can use tabl
  6. Make a casual number

    CharlieG97
    by CharlieG97 · December 2013
    on touch change attribute game.number ---> random(1, 300)
  7. Triggering an event multiple times with an attribute

    tatiang
    by tatiang · December 2013
    Yes and no. When an attribute changes value, the rule is retested but only triggers an action (e.g. behavior) if the state of the rule has changed.
  8. Triggering an event multiple times with an attribute

    stackpoole
    by stackpoole · December 2013
    sometimes ive noticed, that the attribute never reaches 1 but instantly changes to 0.
  9. Triggering an event multiple times with an attribute

    gyroscope
    by gyroscope · December 2013
    or restarting anything, etc., just put Change Attribute game.Wave=0. See how you go with that.
  10. Triggering an event multiple times with an attribute

    CSharpMin
    by CSharpMin · December 2013
    This should be so simple. I thought every time an attribute changes, rules relying on that attributes will be retested. Is this normally the case is there an exception to that?
  11. Following actor & matching x location to fire

    -Timo-
    by -Timo- · December 2013
    and if you want it to stop moving when he is shooting then make a self attribute (boolean)
  12. Following actor & matching x location to fire

    gyroscope
    by gyroscope · December 2013
    Hi @ZeroRaven Basically what @timolapre1998said, although you don't need the constrain on the playerY, as you mentioned.
  13. Following actor & matching x location to fire

    -Timo-
    by -Timo- · December 2013
    make 2 attributes (lets say we call them playerX and playerY)
  14. Following actor & matching x location to fire

    ZeroRaven
    by ZeroRaven · December 2013
    I've tried the "set game.playerpositionx to self.positionx" change attribute and then having the "enemy" move towards the game attribute positionx. (same set for y)
  15. How To Make 1 Actor Follow Another?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2013
    Add an offset to the constrain to give it distance or use the move behavior with the x and y of the actor to follow.
  16. Health Bar That Gets Smaller From 1 Side Only?

    CharlieG97
    by CharlieG97 · December 2013
    (Quote)
  17. Health Bar That Gets Smaller From 1 Side Only?

    -Timo-
    by -Timo- · December 2013
    you change the position to the half of the width you change. do its easier to constrain self.position.X to (self.size.width/2)+(the Xposition you want it to start, something like 10)
  18. Health Bar That Gets Smaller From 1 Side Only?

    CharlieG97
    by CharlieG97 · December 2013
    Change Attribute: self.size.width -----> self.size.width-20
  19. How To Make 1 Actor Follow Another?

    -Timo-
    by -Timo- · December 2013
    do you want it to constrain his position to the actor's position he has to follow?
  20. Health Bar That Gets Smaller From 1 Side Only?

    -Timo-
    by -Timo- · December 2013
    constrain self.position.X to 10(where to start)+(self.size.width/2)
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