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Saving To Table Problem
by tatiang ·If you're saving a single attribute, you really don't need a table. Just do a Save Attribute and give it a key such as highscore. Then, on an actor on your first scene do a Load Attribute with that -
First Game-Space Bombs! Would appreciate some feedback!
by tahakitan ·i played it a bit and its creative. it has alot of potential. you should change the scene around on each level to make it different terrain maybe some floating terrain/platforms and horizontal moveme -
How to Change the size of an actor with Different Characters
by CodeMonster ·basically add a constrain rule for your actor so if your actor is the bigger image constrain its height and width to the size you wish, and the same with the smaller image. -
Load Attribute and Save Attribute not working
by KevinCross ·@alarm656 did you intend to run the save attributes every second? Did you not want after 1 second? -
change weapons with touch of button help please?
by KevinCross ·Have one game attribute for players weapon, either as a number or string. -
Attach your GameSalad With Your Own Server
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Attach your GameSalad With Your Own Server
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How do I make a button that turns on when pressed then off when pressed again?
by gyroscope ·Change Attribute BoolLoop to true -
Scoreboard Help Needed!
by The_Gamesalad_Guru ·You need to use a couple of math expressions and then compare the sums. You would need to store the sums in self attributes in the actor that computes the score. -
How do I make a button that turns on when pressed then off when pressed again?
by tatiang ·Change attribute game.anInteger to 1-game.anInteger -
populating scene
by tatiang ·Sure. Create two game attributes called game.character and game.scene (although I'd be tempted to call it game.level since "scene" is already a built-in GameSalad term). These can -
Making an actor support an other actor?
by tatiang ·Without seeing it, I would guess that once you constrain the main actor's Y position to the legs actor's Y position, it should move up when the legs move up. -
How do I make a button that turns on when pressed then off when pressed again?
by DinoBit ·I think you misunderstand my question. I'd like it to turn on a bolean attribute when pressed, then turn off a bolean attribute when pressed again. how do i do that? -
help with enemy movement on a platformer???
by Socks ·P.S . . . on a side note . . . . in the main actor switch off the bottom constrain behaviour - and switch on the two rules in the middle that are currently switched off (a change attribute action and -
Making an actor support an other actor?
by tatiang ·From what it sounds like, you need to turn off scene gravity and any gravity effects (usually accelerate) on the main actor and turn on gravity effects on the legs actor. Then, constrain the main act -
help with enemy movement on a platformer???
by Socks ·2) You then tell the actor to constrain its X position to this variable. -
help with enemy movement on a platformer???
by Socks ·2) You then tell an actor to constrain itself to move left and right about this variable. -
help with enemy movement on a platformer???
by CodeMonster ·but my guess is that its got something to do with the attribute?? -
help with enemy movement on a platformer???
by Socks ·1) You create a variable, it's called constrainingXposition with a default value of zero. -
help with enemy movement on a platformer???
by CodeMonster ·created a self integer attribute called constrainingXposition