-
help with enemy movement on a platformer???
by Socks ·@CodeMonster(Quote) -
help with enemy movement on a platformer???
by CodeMonster ·@Socks mmmmm inside the prototype of the enemies i changed the new created attribute to self position x, and i did constrain and everything right but all the actors are now all above eachother??? why -
Edit. Question - IAPs and in game text
by jigglybean ·In my game, I have just 1 IAP. Right now, it displays the item and the price $0.99 as a text attribute. -
help with enemy movement on a platformer???
by Socks ·One final point, if you use the above method (the 'MyUniqueXPosition' attribute) then obviously the method for detecting that the actor has reached the edges of his patrol areas (so you can switch ani -
help with enemy movement on a platformer???
by Socks ·If you want multiple actors all following the same constrain behaviour, but with their own unique X position then stick this into the master enemy actor . . . . -
help with enemy movement on a platformer???
by Socks ·If you put the same rule in all the actors - and the rule says constrain X to a certain position - then all your actors will be constrained to that X position. -
Custom Counter Help Needed
by CharlieG97 ·(Quote) -
Custom Counter Help Needed
by tatiang ·That's okay. GameSalad has built-in actor, scene, and game attributes but you can also add your own. "Self" attributes are actor attributes. Open the actor and you will see a smal -
switch
by Socks ·(Quote) -
switch
by tatiang ·Change attribute game.switch to 3-game.switch -
help with enemy movement on a platformer???
by Socks ·Constrain X Position to: -
How do I get my on-screen buttons to move with my character?
by dandeto ·There is no follow camera,I looked and the only thing there is is the control camera for that sort of thing. did you mean create an attribute for "follow camera"? -
Changing the speed of a moving object!
by tatiang ·Change attribute self.Speed to [reduced speed value] -
Counting in-game money
by tatiang ·I simplified the file and added more and faster spawners so that you only have to wait a few seconds for the coinCount attribute to reach 4.4299999999999. -
Game crashes after loading
by jonmulcahy ·but unfortunatly, you'll have to go one at a time until you find it. focus on the newest actors added to the game. It's most likely related to an attribute that you deleted that was still referenced i -
How to Change Interactive Size of Actor ∆ or ≠ Image Size
by worldranger ·Where Distance From is a Game Attribute Integer and self is the missile thats how its set up already. -
Stuck with actor movement.
by Socks ·Constrain self.pos X to mouse X -
Newbie problem with word game
by KevinCross ·The drag bit is easy, have a rule for when pressed constrain the position x and y of the tile/letter to the mouse position x and y. -
Stuck with actor movement.
by jigglybean ·The first one -when touch is pressed then dragged in a constrain attribute behavior and constrain attribute self position x to mouse position x -
How to Change Interactive Size of Actor ∆ or ≠ Image Size
by RThurman ·1) Put the proximity sensor in the missile (not the target). And use an actor attribute (not game attribute) to record distance.