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Music volume not saving
by Icebox ·you can place a change attribute behaviour when the scene starts no need to save .. change attribite music volume to 0.4 and change it back to 1 whenever you want -
Music volume not saving
by eligames ·it switches back to 1. Do I need to do a save attribute or something. -
touch to lob actor
by Village Idiot ·there's a max that I don't understand, so many constrains and attributes. I am grateful, just unable to comprehend. I'll try some more to work it out.. Why does the blue cross have an attribute calle -
GameSalad Tips Competition Winners!
by tatiang ·@Two.E I also use this some times to fix placement of actors in multiple scenes. So for example, if I've dropped an actor into 3 scenes at self.Position.X=200 and I need the actor to be at x=275, I'l -
NOTICE: DO NOT UPGRADE TO HIGH SIERRA
by adent42 ·If you're curious, it's tied to attribute rendering. Somehow the tree list we are using for attributes isn't rendering properly the first time it's called. Hopefully sometime in the next two weeks. (B -
NOTICE: DO NOT UPGRADE TO HIGH SIERRA
by ForumNinja ·@RowdyPants Yep that's exactly the issue. We have a build that's mostly working currently, but the attribute inspector is still not displaying properly. -
touch to lob actor
by Japster ·Yep, change velocity, or better still, you could just 'change attribute' linear velocity Y to a set amount - try that... -
touch to lob actor
by Village Idiot ·Currently I'm actually, I'm using 'move to' to propel the ball actor upward. Am going to explore change attribute next time I get to tinker.. -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by jonmulcahy ·(Quote) -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by loyaltyapps ·In my HTML5 version, GET works perfectly but SEND doesn't send anything, despite displaying a 1 for the Callback Attribute. SEND works fine on all other platforms. Enabled CORS on my server. Any ideas -
Trying to figure this out.
by tatiang ·Nope, there's not problem with doing that. I would stick a Log Debugging Statement right above the Change Attribute behavior in the "death by contact" rule and put game.rice and sel -
Trying to figure this out.
by whycali ·could it be due to using a Self Attribute and a Game Attribute? like you cant mix the two. -
Trying to figure this out.
by tatiang ·Do you actually need to subtract the coins or can you just change the value to zero? If you just need the number of coins to reset to zero each time the game starts, change attribute game.coinsCollec -
Trying to figure this out.
by Icebox ·Create a self integer attribute in your hero actor , coinscollected. -
Trivia help. endless blank questions instead of ending
by tatiang ·Like I said above, use a Display Text behavior (or several) to watch the value of your attribute(s). That way you know why a certain rule is not triggering when you think it should. -
Camera Tracking
by tatiang ·If you compare an Every 0 seconds Timer that increases an attribute by one to a Constrain Attribute behavior that constrains the attribute by itself plus one, you'll see that the Constrain happens twi -
Camera Tracking
by SamsonSimhonScomp ·I created a variable called (CharacterX) then did (Timer Every 0 Seconds Change Attribute Self.Position.X to CharacterX + 50, in the second actor.) -
Trivia help. endless blank questions instead of ending
by tatiang ·Debugging Statement to watch the value of that attribute or better yet, using a Display Text behavior to watch the value of that attribute. It may surprise you... for example, you may have answered -
Trivia help. endless blank questions instead of ending
by ryan.js76 ·Here is the rules / attributes for the next question button from the "explanation" scene. Adding the tableRowCount made it jump from the first question to the last. -
Trivia help. endless blank questions instead of ending
by tatiang ·Change attribute game.questionNumber to game.questionNumber+1