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  1. Music volume not saving

    Icebox
    by Icebox · October 2017
    you can place a change attribute behaviour when the scene starts no need to save .. change attribite music volume to 0.4 and change it back to 1 whenever you want
  2. Music volume not saving

    eligames
    by eligames · October 2017
    it switches back to 1. Do I need to do a save attribute or something.
  3. touch to lob actor

    Village Idiot
    by Village Idiot · October 2017
    there's a max that I don't understand, so many constrains and attributes. I am grateful, just unable to comprehend. I'll try some more to work it out.. Why does the blue cross have an attribute calle
  4. GameSalad Tips Competition Winners!

    tatiang
    by tatiang · October 2017
    @Two.E I also use this some times to fix placement of actors in multiple scenes. So for example, if I've dropped an actor into 3 scenes at self.Position.X=200 and I need the actor to be at x=275, I'l
  5. NOTICE: DO NOT UPGRADE TO HIGH SIERRA

    adent42
    by adent42 · September 2017
    If you're curious, it's tied to attribute rendering. Somehow the tree list we are using for attributes isn't rendering properly the first time it's called. Hopefully sometime in the next two weeks. (B
  6. NOTICE: DO NOT UPGRADE TO HIGH SIERRA

    ForumNinja
    by ForumNinja · September 2017
    @RowdyPants Yep that's exactly the issue. We have a build that's mostly working currently, but the attribute inspector is still not displaying properly.
  7. touch to lob actor

    Japster
    by Japster · September 2017
    Yep, change velocity, or better still, you could just 'change attribute' linear velocity Y to a set amount - try that...
  8. touch to lob actor

    Village Idiot
    by Village Idiot · September 2017
    Currently I'm actually, I'm using 'move to' to propel the ball actor upward. Am going to explore change attribute next time I get to tinker..
  9. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    jonmulcahy
    by jonmulcahy · September 2017
    (Quote)
  10. Sending and Receiving data using your own SQL Server - PHP file and TestProject included

    loyaltyapps
    by loyaltyapps · September 2017
    In my HTML5 version, GET works perfectly but SEND doesn't send anything, despite displaying a 1 for the Callback Attribute. SEND works fine on all other platforms. Enabled CORS on my server. Any ideas
  11. Trying to figure this out.

    tatiang
    by tatiang · September 2017
    Nope, there's not problem with doing that. I would stick a Log Debugging Statement right above the Change Attribute behavior in the "death by contact" rule and put game.rice and sel
  12. Trying to figure this out.

    whycali
    by whycali · September 2017
    could it be due to using a Self Attribute and a Game Attribute? like you cant mix the two.
  13. Trying to figure this out.

    tatiang
    by tatiang · September 2017
    Do you actually need to subtract the coins or can you just change the value to zero? If you just need the number of coins to reset to zero each time the game starts, change attribute game.coinsCollec
  14. Trying to figure this out.

    Icebox
    by Icebox · September 2017
    Create a self integer attribute in your hero actor , coinscollected.
  15. Trivia help. endless blank questions instead of ending

    tatiang
    by tatiang · September 2017
    Like I said above, use a Display Text behavior (or several) to watch the value of your attribute(s). That way you know why a certain rule is not triggering when you think it should.
  16. Camera Tracking

    tatiang
    by tatiang · September 2017
    If you compare an Every 0 seconds Timer that increases an attribute by one to a Constrain Attribute behavior that constrains the attribute by itself plus one, you'll see that the Constrain happens twi
  17. Camera Tracking

    SamsonSimhonScomp
    by SamsonSimhonScomp · September 2017
    I created a variable called (CharacterX) then did (Timer Every 0 Seconds Change Attribute Self.Position.X to CharacterX + 50, in the second actor.)
  18. Trivia help. endless blank questions instead of ending

    tatiang
    by tatiang · September 2017
    Debugging Statement to watch the value of that attribute or better yet, using a Display Text behavior to watch the value of that attribute. It may surprise you... for example, you may have answered
  19. Trivia help. endless blank questions instead of ending

    ryan.js76
    by ryan.js76 · September 2017
    Here is the rules / attributes for the next question button from the "explanation" scene. Adding the tableRowCount made it jump from the first question to the last.
  20. Trivia help. endless blank questions instead of ending

    tatiang
    by tatiang · September 2017
         Change attribute game.questionNumber to game.questionNumber+1
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