-
Moving solid blocks
by UtopianGames ·The best thing to do IMO is to make a mask actor (smaller actor constrained the the main ships X & Y) for collisions and forget about trying to constrain mask actors to the enemies. -
how do i randomize attribute numbers?
by -Timo- ·for really quick changing an attribute you have to do something like -
how do i randomize attribute numbers?
by Socks ·Change attribute to random (1,10) -
how do i randomize attribute numbers?
by CodeMonster ·ok so i now how to randomize a set of numbers for spawning monsters at random, but how do i make it so an attribute constantly randomizes from 1 to 10 realy quick, so kind of like a mystery box on sub -
Give Coins in Update
by Tiny_Ideas ·If you want only the people who have downloaded the game before your update to receive the free coins then you need to find an attribute that is already activated. Such as game.Tutorial displayed equa -
Give Coins in Update
by zweg25 ·You can have an actor called spawner and an attribute called opened that the spawner changes to true if opened is false and it also spawns the actor that gives the player 100 coins. Then saves opened -
Give Coins in Update
by nir3112 ·if you have coins attribute just change it to 100 and when the player update the game the iphone will load the coins and +100 coins that you added -
Otherwise Logic
by CSharpMin ·In my game, I'm having an issue with the otherwise portion of rules not triggering. This is happening across multiple actors in a certain scene. For instance if the game attribute "game ove -
Change image after an actor move direction on grid
by gyroscope ·Make a real attribute, let's call it PosY, then a Constrain Attribute behaviour on the actor that's being swiped y position: -
Need help with Gameover scene please? :)
by KillerPenguinStudios ·(Quote) -
Load Actor into scene
by KevinCross ·Are you saying that when you have more items then visible inventory slots you want the extra items hidden but they're not hidden at the moment because of the constrain attributes? I.e. You've got 7 it -
random spawning
by GM_Pandagames ·i have 4 actors and an attribute. the first actor is a spawner. this is the rules and stuff: every .5 sec, change attribute randomspawn (integer atribute) to random(1,3) if random spawn is 1 spawn act -
How to turn off all music in whole app
by allc1865 ·Make an integer attribute called "music". Keep it at 0. -
Need help with Gameover scene please? :)
by allc1865 ·I went into the attributes panel (not the attributes in the actor itself) and made two integer attributes called Start X and Start Y. I went into the gameOver actor and said change attribute > -
Detect Full Mouse Clicks?
by Socks ·Works fine for me (example attached), the point here is that if you can use Kevin's notion of "when released" to change an attribute, then you already have a system for detecting whe -
Need help with Gameover scene please? :)
by KillerPenguinStudios ·In the game over attribute, give it a Start X and Start Y integer. -
Need help with Gameover scene please? :)
by allc1865 ·Would that be a change attribute behavior? My game over attribute is a boolean, so I couldn't do the "=". Thanks again -
Need help with Gameover scene please? :)
by -Timo- ·you have to make a integer attribute. -
Save / Load attribute randomly stopped working.. I'm going crazy!
by gyroscope ·Hi Dave, yes, saving via tables still is absolutely fine… so is saving and loading scene attributes and (as far as I know) self attributes too… just game attributes don't seem to be loading with Load -
Save / Load attribute randomly stopped working.. I'm going crazy!
by gyroscope ·post by @charliehgreen he says that loading game attributes has been working fine up until recently (the same for me); I wrote I had problems with loading game attributes too ( and I didn't do anythi