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  1. Moving solid blocks

    UtopianGames
    by UtopianGames · November 2013
    The best thing to do IMO is to make a mask actor (smaller actor constrained the the main ships X & Y) for collisions and forget about trying to constrain mask actors to the enemies.
  2. how do i randomize attribute numbers?

    -Timo-
    by -Timo- · November 2013
    for really quick changing an attribute you have to do something like
  3. how do i randomize attribute numbers?

    Socks
    by Socks · November 2013
    Change attribute to random (1,10)
  4. how do i randomize attribute numbers?

    CodeMonster
    by CodeMonster · November 2013
    ok so i now how to randomize a set of numbers for spawning monsters at random, but how do i make it so an attribute constantly randomizes from 1 to 10 realy quick, so kind of like a mystery box on sub
  5. Give Coins in Update

    Tiny_Ideas
    by Tiny_Ideas · November 2013
    If you want only the people who have downloaded the game before your update to receive the free coins then you need to find an attribute that is already activated. Such as game.Tutorial displayed equa
  6. Give Coins in Update

    zweg25
    by zweg25 · November 2013
    You can have an actor called spawner and an attribute called opened that the spawner changes to true if opened is false and it also spawns the actor that gives the player 100 coins. Then saves opened
  7. Give Coins in Update

    nir3112
    by nir3112 · November 2013
    if you have coins attribute just change it to 100 and when the player update the game the iphone will load the coins and +100 coins that you added
  8. Otherwise Logic

    CSharpMin
    by CSharpMin · November 2013
    In my game, I'm having an issue with the otherwise portion of rules not triggering. This is happening across multiple actors in a certain scene. For instance if the game attribute "game ove
  9. Change image after an actor move direction on grid

    gyroscope
    by gyroscope · November 2013
    Make a real attribute, let's call it PosY, then a Constrain Attribute behaviour on the actor that's being swiped y position:
  10. Need help with Gameover scene please? :)

    KillerPenguinStudios
    by KillerPenguinStudios · November 2013
    (Quote)
  11. Load Actor into scene

    KevinCross
    by KevinCross · November 2013
    Are you saying that when you have more items then visible inventory slots you want the extra items hidden but they're not hidden at the moment because of the constrain attributes? I.e. You've got 7 it
  12. random spawning

    GM_Pandagames
    by GM_Pandagames · November 2013
    i have 4 actors and an attribute. the first actor is a spawner. this is the rules and stuff: every .5 sec, change attribute randomspawn (integer atribute) to random(1,3) if random spawn is 1 spawn act
  13. How to turn off all music in whole app

    allc1865
    by allc1865 · November 2013
    Make an integer attribute called "music". Keep it at 0.
  14. Need help with Gameover scene please? :)

    allc1865
    by allc1865 · November 2013
    I went into the attributes panel (not the attributes in the actor itself) and made two integer attributes called Start X and Start Y. I went into the gameOver actor and said change attribute >
  15. Detect Full Mouse Clicks?

    Socks
    by Socks · November 2013
    Works fine for me (example attached), the point here is that if you can use Kevin's notion of "when released" to change an attribute, then you already have a system for detecting whe
  16. Need help with Gameover scene please? :)

    KillerPenguinStudios
    by KillerPenguinStudios · November 2013
    In the game over attribute, give it a Start X and Start Y integer.
  17. Need help with Gameover scene please? :)

    allc1865
    by allc1865 · November 2013
    Would that be a change attribute behavior? My game over attribute is a boolean, so I couldn't do the "=". Thanks again
  18. Need help with Gameover scene please? :)

    -Timo-
    by -Timo- · November 2013
    you have to make a integer attribute.
  19. Save / Load attribute randomly stopped working.. I'm going crazy!

    gyroscope
    by gyroscope · November 2013
    Hi Dave, yes, saving via tables still is absolutely fine… so is saving and loading scene attributes and (as far as I know) self attributes too… just game attributes don't seem to be loading with Load
  20. Save / Load attribute randomly stopped working.. I'm going crazy!

    gyroscope
    by gyroscope · November 2013
    post by @charliehgreen he says that loading game attributes has been working fine up until recently (the same for me); I wrote I had problems with loading game attributes too ( and I didn't do anythi
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