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  1. Adhoc - Save and Load does not work + Intro Music does not Play

    BigDave
    by BigDave · November 2013
    Test did not show me any further clues. Its now on tap not playing music or loading attributes. So it does not seem to be caused by Ad network.
  2. Adhoc - Save and Load does not work + Intro Music does not Play

    BigDave
    by BigDave · November 2013
    I dont think that is involved into the problem. Its more that the first scenes behaviours are only triggered partially. Like ignore music and load attribute but do fade color and change scene.
  3. How to turn off all music in whole app

    Socks
    by Socks · November 2013
    (Quote)
  4. How can I make and Actor repeat an action more then once?

    Socks
    by Socks · November 2013
    'Boolean’ is a type of attribute / variable, rather than a type of actor, actors can't be boolean.
  5. How can I make and Actor repeat an action more then once?

    Socks
    by Socks · November 2013
    Personally I like to keep code simple so I'd dump all the is-hitbox-true-attribute stuff and just have a rule saying that when the hit box is touched spawn an actor wherever you want.
  6. How can I make and Actor repeat an action more then once?

    KillerPenguinStudios
    by KillerPenguinStudios · November 2013
    Hey, the reason it is only working once is because once you pressed the hit box and changed the game.hitbox to true, it stays true and won't run the rules again as the attribute is already true. What
  7. How can I make and Actor repeat an action more then once?

    therobinsonbros@gmail.com
    by therobinsonbros@gmail.com · November 2013
    Change Attribute set: game.hitbox
  8. looping background seam

    Gamepenciler
    by Gamepenciler · November 2013
    Attribute self.x less equals than -256, change attribute self.x to 1280
  9. How to turn off all music in whole app

    tenrdrmer
    by tenrdrmer · November 2013
    -- change attribute game.musicvolume to (game.musicvolume+1)%2
  10. How to turn off all music in whole app

    CodeMonster
    by CodeMonster · November 2013
    Make a boolean attribute called "button" and leave it on true "unticked"
  11. Adhoc - Save and Load does not work + Intro Music does not Play

    gyroscope
    by gyroscope · October 2013
    Hi @BigDave Here's a recent thread concerning a similar problem (about loading game attributes):
  12. Running at 60 frames a second but...

    matarua
    by matarua · October 2013
    It is a constrained rotation, vector to angle to face the center.
  13. Adhoc - Save and Load does not work + Intro Music does not Play

    BigDave
    by BigDave · October 2013
    I went through all "save attribute" and "load attribute" behaviours of the game and typed in the key instead using the "e" expression editor. I sa
  14. How To Make An Actor Follow Your Touch?

    RThurman
    by RThurman · October 2013
    Constrain Attribute: self.Position.X To: min(max(game.Mouse Position.X,30),290)
  15. How To Make An Actor Follow Your Touch?

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2013
    Yes, that is because it's Constrained to your touch position, that overrides collisions. I think I've seen here in the forum a way to deal with that but honestly I'm not sure what it was. Maybe someon
  16. How To Make An Actor Follow Your Touch?

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2013
    When touch is pressed constrain the paddles X and Y location to your touch location.
  17. Not Saving/Loading o GS 0.9.88 beta even in adHoc publishing

    BigDave
    by BigDave · October 2013
    "new question: I suppose when I load an attribute on first scene their value persist for all scenes, right ?"
  18. Need help with Gameover scene please? :)

    -Timo-
    by -Timo- · October 2013
    you can constrain the game over picture with the player maybe? as I am not on windows I cant play your game so I don't know how you are doing the game over (Image)
  19. Need help with Gameover scene please? :)

    -Timo-
    by -Timo- · October 2013
    make a boolean attribute.
  20. platform regeneration

    Bonan999games
    by Bonan999games · October 2013
    If i understand you, you want the platforms back to their starting position when you click a button. If thats the case, in the platform actor you make two integer attributes, startX and startY. Then y
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