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Adhoc - Save and Load does not work + Intro Music does not Play
by BigDave ·Test did not show me any further clues. Its now on tap not playing music or loading attributes. So it does not seem to be caused by Ad network. -
Adhoc - Save and Load does not work + Intro Music does not Play
by BigDave ·I dont think that is involved into the problem. Its more that the first scenes behaviours are only triggered partially. Like ignore music and load attribute but do fade color and change scene. -
How to turn off all music in whole app
by Socks ·(Quote) -
How can I make and Actor repeat an action more then once?
by Socks ·'Boolean’ is a type of attribute / variable, rather than a type of actor, actors can't be boolean. -
How can I make and Actor repeat an action more then once?
by Socks ·Personally I like to keep code simple so I'd dump all the is-hitbox-true-attribute stuff and just have a rule saying that when the hit box is touched spawn an actor wherever you want. -
How can I make and Actor repeat an action more then once?
by KillerPenguinStudios ·Hey, the reason it is only working once is because once you pressed the hit box and changed the game.hitbox to true, it stays true and won't run the rules again as the attribute is already true. What -
How can I make and Actor repeat an action more then once?
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looping background seam
by Gamepenciler ·Attribute self.x less equals than -256, change attribute self.x to 1280 -
How to turn off all music in whole app
by tenrdrmer ·-- change attribute game.musicvolume to (game.musicvolume+1)%2 -
How to turn off all music in whole app
by CodeMonster ·Make a boolean attribute called "button" and leave it on true "unticked" -
Adhoc - Save and Load does not work + Intro Music does not Play
by gyroscope ·Hi @BigDave Here's a recent thread concerning a similar problem (about loading game attributes): -
Running at 60 frames a second but...
by matarua ·It is a constrained rotation, vector to angle to face the center. -
Adhoc - Save and Load does not work + Intro Music does not Play
by BigDave ·I went through all "save attribute" and "load attribute" behaviours of the game and typed in the key instead using the "e" expression editor. I sa -
How To Make An Actor Follow Your Touch?
by RThurman ·Constrain Attribute: self.Position.X To: min(max(game.Mouse Position.X,30),290) -
How To Make An Actor Follow Your Touch?
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How To Make An Actor Follow Your Touch?
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Not Saving/Loading o GS 0.9.88 beta even in adHoc publishing
by BigDave ·"new question: I suppose when I load an attribute on first scene their value persist for all scenes, right ?" -
Need help with Gameover scene please? :)
by -Timo- ·you can constrain the game over picture with the player maybe? as I am not on windows I cant play your game so I don't know how you are doing the game over (Image) -
Need help with Gameover scene please? :)
by -Timo- ·make a boolean attribute. -
platform regeneration
by Bonan999games ·If i understand you, you want the platforms back to their starting position when you click a button. If thats the case, in the platform actor you make two integer attributes, startX and startY. Then y