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  1. Jumping issues.

    jestrada2006
    by jestrada2006 · October 2013
    videos and am aware of the game.platformTop attribute i could make; however, because my platform actors are above and below my player actor at all times, I feel as though this attribute is useless if
  2. Tag does not work..

    Nabbo (ReflectiveByte)
    by Nabbo (ReflectiveByte) · October 2013
    actor collides or overlaps with a tag, change an attribute to true.. it does not work at all with tags but works with objects.. this is a second time i am having this issue, i accidentally saved it a
  3. Spare Code ? Dump It here.

    KevinCross
    by KevinCross · October 2013
    each actor is independent and can have it's own attribute values.
  4. How to make unlockable levels? WINDOWS VERSION OF GAMESALAD

    foofooarmy@gmail.com
    by foofooarmy@gmail.com · October 2013
    (Quote)
  5. Constrain value between two points

    Manto
    by Manto · October 2013
    Constrain Attribute: BetAmount to moneyMin+(moneyMax-moneyMin)*sliderValue/300
  6. Constrain value between two points

    Fajlajp
    by Fajlajp · October 2013
    -- Constrain Attribute: self.Position.X To: max( game.sliderMin ,min( game.sliderMax , game.Mouse.Position.X )
  7. Attribute can not permanently now.

    Nexo55
    by Nexo55 · October 2013
    I attribute variables are now using to record.
  8. Stopping spawned characters...?

    allc1865
    by allc1865 · October 2013
    I think it's because I have constrain attributes in the dots on the map; that may be messing with the enemies.
  9. Changing text in Tables

    alarm656
    by alarm656 · October 2013
    With wrong key. I touch the wrong key and key has Alfa color 0,5 key-use attribute is in active. Touch the door but same message
  10. Changing text in Tables

    alarm656
    by alarm656 · October 2013
    I tried to add additional global attribute "integer" if key take true and touch pressed. Change attribute wrong key to (game.wrongkey+1)%2.
  11. Stopping spawned characters...?

    allc1865
    by allc1865 · October 2013
    I have that set up, but the last rule on the enemy: attribute > self.distanceFrom is less that 150 > accelerate towards...I want him to stop accelerating or spawning, which I'm not sure
  12. Picture Puzzle Help

    Fal01
    by Fal01 · October 2013
    I have it all working nicely but I don't know the best way to set it up so there is an attribute to say when it's completed.
  13. Easier way to add columns?

    KevinCross
    by KevinCross · October 2013
    Change Attribute: self.tableRow = 0
  14. Changing Spawned Actor Attributes

    tatiang
    by tatiang · October 2013
    One way is to communicate with the spawned actors through the use of a game attribute:
  15. Can't get tables to work

    Bellow
    by Bellow · October 2013
    make a game attribute text : change
  16. Can't get tables to work

    RossmanBrothersGames
    by RossmanBrothersGames · October 2013
    This is what happened when I was trying it in my game, I had a rule for when the attribute for the level ending was true to save the level score to the table, then display it in text, still invalid ex
  17. Images + Display Text suddenly being black boxes!

    tatiang
    by tatiang · October 2013
    Black or white boxes on adhoc versions are often caused by a timing problem in the rules. Basically, a change attribute self.Image behavior is initiated at the same time that a table value is being c
  18. Lower res for retro style game possible? Up performance?

    RossmanBrothersGames
    by RossmanBrothersGames · October 2013
    Hey guys question about resolution. If making a retro style game, with pixelated graphics, rather than having large images of pixelated characters, is it possible to lower the resolution of a game and
  19. Is it possible to do this with Gamesalad...?

    Socks
    by Socks · October 2013
    (Quote)
  20. Is it possible to do this with Gamesalad...?

    Bellow
    by Bellow · October 2013
    like you said create attribute spawncount. In your enemies actor you already make a spawn actor rule right ? put it this rule here if attribute spawncount<15 this will make it if you spawn 15 e
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