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move with gentle
by ghettogames ·when i do the attribute true -
Constrain Attribute problem.
by RowdyPants ·@Shinplaster Are you also controlling the actor's location with other rules that may be in conflict with the constrain? -
Constrain Attribute problem.
by Shinplaster ·I have a game.attribute that is meant to constrain an actors X position when the actor is spawned in. I had the setup working for a while until it just seemingly stopped working. It now only changes t -
Save attributes when app is closed
by pHghost ·With save attribute, you need to remember all of your keys and it quickly becomes a mess. -
How to stop when colliding with a box?
by Twayne2 ·I would suggest adding a new attribute rule to your movement rules saying: -
Save attributes when app is closed
by Triangularity Games ·There is a behavior called "Save Attribute". You can use this to save an attribute to a key say for example "Save Attribute" -> position as "Key& -
How to stop when colliding with a box?
by Valan ·Also, generally, any collision actors shouldn't be Can Sleep but need Better Collisions. -
Save attributes when app is closed
by Icebox ·You have two ways to save , either by saving attributes using save and load behaviours -
Save attributes when app is closed
by ghettogames ·with a save / load attribute -
How to create a rule for certain attribute values?
by fmakawa ·place a rule in the actor, in the conditions/attributes area create 2 attributes. In the if section for both input your scene/game/actor attribute in which the integer is stored and then place the app -
How can I Display Text of distance actor travels? (like on Doodle Jump)
by tatiang ·If your attribute is an integer then the value that appears will be an integer. If you used a real attribute, you will need to convert it to an integer by using the math function round as in round(ga -
How to create a rule for certain attribute values?
by Rasparem ·Hello, can someone help please, if an attribute equals any numbers between 1 to 35 it will do something. how do I do that? -
How do you prevent screen from moving down again, just up (like Doodle Jump)
by pHghost ·Create a second (invisible) actor to control the camera. Have a rule in it, that says if hero.Y > self.Y constrain self.Y to hero.Y -
How can I Display Text of distance actor travels? (like on Doodle Jump)
by tatiang ·Change attribute self.StartingY to self.Position.Y -
how to have one actor but change attributes depending on location on scene
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HTML5 Publishing!
by fmakawa ·you choose the tool according to the features it already has not the ones you wish it to have. They are working on updates but your $40 a month (less actually) is for the current features. If your gam -
favorite system
by pHghost ·A1: You can do this is several ways. One is, if you have a maximum amount of favourites items, you can have all the actors there already (let's say 5 per page). Create a self attribute in the actors s -
HTML5: Corrupted fonts on any text that is large-ish (URGENT!!)
by Hymloe ·(Quote) -
favorite system
by Weiyu ·Change Attribute "Game.favorite A" is "true" //At scene 1 -
HTML5: Corrupted fonts on any text that is large-ish (URGENT!!)
by Icebox ·They are fixing the html5 engine to match the native engines so they will look into text rendering , collisions .. etc .. This is what they have been doing the past year.