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What is the best way to fix this problem?
by -Timo- ·make a integer attribute (for now I call it game.integer) -
Gravity Controls
by macmasher ·So I'm wanting my gray background with the controls (Not yet triggering anything) To stay in the same position while the camera is flipping along with the main actor. On my actor (unlocked) I have the -
Making character jump?
by allc1865 ·@timolapre1998, hi, thanks for your reply! It helped and I got my character to jump, but the floor goes down. I set up collisions already. -
Rotating a scene with an actor
by macmasher ·Hm I must be doing something wrong then. I have 1 constrain the: scene.Camera.Rotation To the -self.Rotation on the unlocked white square. Is there something I'm doing wrong? -
Making character jump?
by KillerPenguinStudios ·(Quote) -
No need for Load Behaviours for game attributes?
by gyroscope ·Hi, well I never, I said: I'm using Save and Load behaviours for scene and self attributes and all works well as usual (ad hoc on an iPad (1)). -
Making character jump?
by -Timo- ·Make a boolean attribute. (lets say we call it jumping) inside the button place a rule -
Is display text alignment broken?
by Doguz ·Curious though that your test didn't show this. Maybe because your text was more than 3 characters to start with. Try a score attribute that starts with 0, then add to it. You'll see that it centres -
Is display text alignment broken?
by gyroscope ·Hi @Doguz That's odd... I guess you're on a PC? I've duplicated your Display Text with an integer game attribute and there's no problem on the Mac... -
Making character jump?
by GM_Pandagames ·put attribute like arrows and then put selfmotionlinearvelocity to 500 or something. there is also a gamesalad free template -
Adjust size of actor based on touch position?
by BrunoGames ·But did you think on created several "ghost" actors, that will constrain to the position where you want touch to be activated, and move the positon of that "Ghost" -
Rotating a scene with an actor
by Manto ·If you're doing it my way, you'll just need to place that one constrain attribute rule into your unlocked Player/White Square actor. See my previous comment. -
Rotating a scene with an actor
by macmasher ·Ok so I have 2 constrain attributes. On one it has: game.rotationActor then self.rotation -
Rotating a scene with an actor
by Manto ·Constrain attribute scene.Camera.Rotation to -self.rotation -
Rotating a scene with an actor
by macmasher ·How do I constrain the camera rotation? Where do I find it? -
Need help!
by mounted88 ·Your not going to type in destroyrobot1. Your making a boolean game attribute to turn to true when your hitbox is pressed, which will in turn make your robot be destroyed as long as you add a destroy -
Problems with Change attribute
by tylerglessner ·if game.screen.height =568, then change attribute self.position.x to -20 -
Need help!
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Rotating a scene with an actor
by macmasher ·@Manto1 Wheres the attribute? -
Rotating a scene with an actor
by macmasher ·Constrain scene.camera.rotation to game.rotationActor