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Please help
by jonmulcahy ·use a separate score attribute for each thing you want to track -
Spare Code ? Dump It here.
by Braydon_SFX ·Tired of using dozens of Constrain Behaviors for multiple objects on a Scene when you want to use the Magnitude function inside GameSalad Creator? Tired of having all of the attributes for the Constra -
destroy and reset
by hiddevandijk ·or if you just wan to move it back to its original position, either store its coordintes in two attributes or a table. You can them instantly move it back using the change attribute behaviors. -
GameSalad running on Mac 10.9 Mavericks
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GameSalad Radar Detection - Free project!
by Braydon_SFX ·Tired of using dozens of Constrain Behaviors for multiple objects on a Scene when you want to use the Magnitude function inside GameSalad Creator? Tired of having all of the attributes for the Constra -
Problem with simple division? (solved)
by myke66 ·I very much appreciate the reply gyroscope. My problem happened from my attribute being an integer instead of a Real number to get the decimals, thats why I kept coming up with 0. -
Saving an Angle
by gyroscope ·Change Attribute Handle01Correct to true -
Saving an Angle
by Fal01 ·I have an index attribute which counts when each handle is at the correct angle, so when handle count=4 Handles correct=true. -
Saving an Angle
by gyroscope ·Change Attribute self.Handle01.Rotation to game.Handle01Angle -
Problem with simple division? (solved)
by gyroscope ·So using a Change Attribute PercentVar to PercentVar - NumberVar will change the attribute PercentVar to the percentage you want, for instance.... -
Saving an Angle
by Fal01 ·Yeah, that's basically what I've got set up except I had change attribute instead of constrain. Doh! -
Saving an Angle
by gyroscope ·Hi @Fal01 First to say, your right to use game attributes as they are all in separate scenes ("safer", I'm thinking...) -
Saving an Angle
by Fal01 ·I've tried changing the handles' 'self' rotation to a 'game' rotation attribute in order to save it but it doesn't seem to work. -
Sound cutting out after "X" time - Fixed!!
by charliehgreen ·1.) Create a new attribute (Interger) and name it whatever you want. I used SFX - PUNCH -
Problem with simple division? (solved)
by myke66 ·Set attribute game.variableA to variableB / VariableC -
spawn in circle
by gyroscope ·Hi @kaisarvrettos This sample gamefile should help you, with an attribute to adjust the radius of the circle if needed. -
my game is crashing - was Start Button?
by jonmulcahy ·you have a bad rule in the scene you are switching to. I'm guessing you deleted an attribute that is being referenced in a rule. It works in the preview but fails on the device. You'll have to hunt th -
my game is crashing - was Start Button?
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my game is crashing - was Start Button?
by gyroscope ·So now I'm thinking there's attribute(s)/Rule in this scene you're trying to get to after pressing the Run button, that's bringing you back. -
Who wants a Jet Pack Robot?
by harrywatson ·Had to make a smaller actor inside my robot for collisions as I wanted he/she