GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Actor/Particles help - Laser Beam - how to control size with power bar

    dandandan18
    by dandandan18 · September 2013
    just realised I used a change attribute on part 3 instead of constrain which is why it wouldn't change in preview. BUT in the preview mode when i move the slider up and down it doesn't change the lase
  2. 'self.move' is missing in attribute browser?

    lukesnelling63@gmail.com
    by lukesnelling63@gmail.com · September 2013
    I am new to working with Gamesalad. While following a tutorial, I noticed the attribute 'self.move' was missing from the list under my actor? Whereas on the tutorial, it was listed between 'Preload Ar
  3. iPhone5>iPhone4 screen adjustment issue- Camera Origin not changing

    darrelf
    by darrelf · September 2013
    (Quote)
  4. Is this possible?

    KevinCross
    by KevinCross · September 2013
    With this you can subtract the two timestamps to see how many seconds between each time and therefore how many hours between each time, while also using the the load and save attribute @TheGabfather m
  5. iPhone5>iPhone4 screen adjustment issue- Camera Origin not changing

    kaanuki
    by kaanuki · September 2013
    >Change Attribute: Camera.Origin.Y to -37
  6. Make Your Own Interpolations

    Loaded
    by Loaded · September 2013
    (Quote)
  7. Actor/Particles help - Laser Beam - how to control size with power bar

    RThurman
    by RThurman · September 2013
    1) Make a game level attribute (type = real) and name it "Power".
  8. Actor/Particles help - Laser Beam - how to control size with power bar

    dandandan18
    by dandandan18 · September 2013
    Basically I want to link the slider height with the height of the laser beam (image - laser beam 3), using a constraint attribute and percentages - a certain percentage of movement on the slider corro
  9. The Power Of Integers!

    EIGHTHSIN
    by EIGHTHSIN · September 2013
    3 boolean attributes,
  10. Jewel Drops - A Basic Starting Template You Might Find Useful

    alimpo83
    by alimpo83 · September 2013
    Ok , nice. It's the only attribute (and button) that seems to have a bug at the moment.
  11. Jewel Drops - A Basic Starting Template You Might Find Useful

    alimpo83
    by alimpo83 · September 2013
    I did it, and it worked nicely. Resetted the game.score and such, but i can't change the order of the squares, after I reset. Which is the attribute that is linked to that? Thanks.
  12. Finally got an inventory working, one small bug that I can't figure out though, help?

    sheymyster
    by sheymyster · September 2013
    Item ID" and that property is constrained to a specific cell in the table, in this test case column 2 and the row is based on which item slot, so item slot 1 is constrained to row 2 column 2
  13. Need help with rule

    gyroscope
    by gyroscope · September 2013
    Hi @VeiraGames exactly as the other guys mentioned: one is a boolean attribute while the other one is a real attribute....
  14. Need help with rule

    -Timo-
    by -Timo- · September 2013
    are you sure its the same attribute? because the first one is a boolean and the second a real or integer?
  15. touch is released - world select issue

    Dues
    by Dues · September 2013
    Im not exactly sure what you are asking here, but the way you got it set up now, every time tou release it will keep adding 1 to whatever number it was before. If you only got 3 worlds, the problem sh
  16. Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?

    gyroscope
    by gyroscope · September 2013
    Hi @Claudia247 Index attributes are exactly the same as Integer attributes except they cannot store a negative whole number. I'm guessing that sometimes, this difference is not needed for some tutoria
  17. Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?

    Claudia247
    by Claudia247 · September 2013
    All I can see is that the tables are the best way to create random spawners that don't repeat without making seperate rules and attributes. The "index" attribute appears to be the 'b
  18. Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?

    KillerPenguinStudios
    by KillerPenguinStudios · September 2013
    If I may ask, what are you needing to use the "index" attribute for???
  19. Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?

    Claudia247
    by Claudia247 · September 2013
    Hi @Killerpenguins thanks for answering. Sorry I forgot the important point. I am on the windows creator. I do not seem to have an attribute type Index. This is the 'magic' one that everyone uses on t
  20. Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?

    KillerPenguinStudios
    by KillerPenguinStudios · September 2013
    (Quote)
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla