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Actor/Particles help - Laser Beam - how to control size with power bar
by dandandan18 ·just realised I used a change attribute on part 3 instead of constrain which is why it wouldn't change in preview. BUT in the preview mode when i move the slider up and down it doesn't change the lase -
'self.move' is missing in attribute browser?
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iPhone5>iPhone4 screen adjustment issue- Camera Origin not changing
by darrelf ·(Quote) -
Is this possible?
by KevinCross ·With this you can subtract the two timestamps to see how many seconds between each time and therefore how many hours between each time, while also using the the load and save attribute @TheGabfather m -
iPhone5>iPhone4 screen adjustment issue- Camera Origin not changing
by kaanuki ·>Change Attribute: Camera.Origin.Y to -37 -
Make Your Own Interpolations
by Loaded ·(Quote) -
Actor/Particles help - Laser Beam - how to control size with power bar
by RThurman ·1) Make a game level attribute (type = real) and name it "Power". -
Actor/Particles help - Laser Beam - how to control size with power bar
by dandandan18 ·Basically I want to link the slider height with the height of the laser beam (image - laser beam 3), using a constraint attribute and percentages - a certain percentage of movement on the slider corro -
The Power Of Integers!
by EIGHTHSIN ·3 boolean attributes, -
Jewel Drops - A Basic Starting Template You Might Find Useful
by alimpo83 ·Ok , nice. It's the only attribute (and button) that seems to have a bug at the moment. -
Jewel Drops - A Basic Starting Template You Might Find Useful
by alimpo83 ·I did it, and it worked nicely. Resetted the game.score and such, but i can't change the order of the squares, after I reset. Which is the attribute that is linked to that? Thanks. -
Finally got an inventory working, one small bug that I can't figure out though, help?
by sheymyster ·Item ID" and that property is constrained to a specific cell in the table, in this test case column 2 and the row is based on which item slot, so item slot 1 is constrained to row 2 column 2 -
Need help with rule
by gyroscope ·Hi @VeiraGames exactly as the other guys mentioned: one is a boolean attribute while the other one is a real attribute.... -
Need help with rule
by -Timo- ·are you sure its the same attribute? because the first one is a boolean and the second a real or integer? -
touch is released - world select issue
by Dues ·Im not exactly sure what you are asking here, but the way you got it set up now, every time tou release it will keep adding 1 to whatever number it was before. If you only got 3 worlds, the problem sh -
Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?
by gyroscope ·Hi @Claudia247 Index attributes are exactly the same as Integer attributes except they cannot store a negative whole number. I'm guessing that sometimes, this difference is not needed for some tutoria -
Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?
by Claudia247 ·All I can see is that the tables are the best way to create random spawners that don't repeat without making seperate rules and attributes. The "index" attribute appears to be the 'b -
Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?
by KillerPenguinStudios ·If I may ask, what are you needing to use the "index" attribute for??? -
Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?
by Claudia247 ·Hi @Killerpenguins thanks for answering. Sorry I forgot the important point. I am on the windows creator. I do not seem to have an attribute type Index. This is the 'magic' one that everyone uses on t -
Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?
by KillerPenguinStudios ·(Quote)