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  1. Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?

    Claudia247
    by Claudia247 · September 2013
    I would like to explore tables for random actors, all the videos (on the Mac tutorials they always show make an attribute of an attribute type Index.)
  2. Sounds

    bhaktaraj
    by bhaktaraj · September 2013
    Thanks SlickZero: will surely try that out might workout by changing it to boolean attribute . will keep updating on this and thanks for the help (Image)
  3. Sounds

    SlickZero
    by SlickZero · September 2013
    Tie the sound to a boolean attribute, so that when an object collides with another object, it changes the boolean attribute to true, and have a rule that says when that attribute changes to true, play
  4. Ball jump and actor moving issue

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · September 2013
    What I did was Constrain your paddles Y location to 50 and updated some of it's physics settings to get the ball to bounce off of it correctly. I increased it's Density to 400 and Fixed it's Rotation.
  5. Help! Its Late and can't figure this out

    luckyleaf
    by luckyleaf · September 2013
    if attribute hasBeenPaused is "TRUE"
  6. Help! Its Late and can't figure this out

    RThurman
    by RThurman · September 2013
    One way would be to pre-calculate the actor's "direction" and "speed" and store them attributes. You would use these attributes in a change velocity behavior to se
  7. Help! Its Late and can't figure this out

    luckyleaf
    by luckyleaf · September 2013
    On the asteroid for movement, i now use Change Velocity (direction "0" relative to actor, and speed "self.SPEED" self made attribute)
  8. Actor/Particles help - Laser Beam - how to control size with power bar

    KevinCross
    by KevinCross · September 2013
    Ok looking at that you're using your own project which means you haven't added the attribute to the laser. If you look at mine you'll see I've added an attribute to the laser actor called Original X.
  9. Actor/Particles help - Laser Beam - how to control size with power bar

    dandandan18
    by dandandan18 · September 2013
    @KevinCross yeah I'll use your file to make it but under the timer when I turn the second change attribute off the laser beam starts off small and extends till the end which is what I want but when i
  10. Hours of pain

    matarua
    by matarua · September 2013
    an actor on top of itself and I was using an attribute to control the spawning but that was getting grief with jumping up multiple attribute values based on 2 of 3 rule sets but not the first. The ga
  11. Fake-3D Tests in Gamesalad

    alimpo83
    by alimpo83 · September 2013
    It's difficult to constrain other textures, because of the replication. If you constrain a texture to the original texture, it will constrain to the first and not adapt to the next one. But maybe doub
  12. Math help in creating an off center rotating flipper

    Megaemman
    by Megaemman · September 2013
    @RThurman this template is pretty awesome but i'm now curious is if you could do a hinge and paddle like the windshield template MarkOnTheIron Did in this http://forums.gamesalad.com/discussion/comm…
  13. Drag and rotate

    wolala123
    by wolala123 · September 2013
    (Quote)
  14. Drag and rotate

    KevinCross
    by KevinCross · September 2013
    • add two integer game attributes called bubbleCounter, and lastBubbleDragged
  15. Gravity Switch

    bjandthekatz
    by bjandthekatz · September 2013
    Create a boolean attribute called Gravity, ill also make an actor called BG and stretch it over the screen
  16. Set an attribute in multiples of a value

    matarua
    by matarua · September 2013
    You can use modulate to knock an attribute back to zero. Then call the powerup each time the number hits zero. So with a modulate of 5 the coin count goes 0, 1, 2, 3, 4, 0, 1, 2, 3, 4, 0 ...
  17. Set an attribute in multiples of a value

    Gamepenciler
    by Gamepenciler · September 2013
    Hello sorry to bug the awesome people in here. I just have logical question
  18. Making nicer button behaviors on trivia game

    Everwild
    by Everwild · September 2013
    have been correct, though those texts were constrained to columns and rows indicated by the currentquestion attribute. It was intermittent, but happened more often when a question was repeated, that
  19. BamboO menu

    lebiscuit
    by lebiscuit · September 2013
    i'v re-upload the file with a new attribute "division", check this out ,)
  20. State of GameSalad on 9-11-2013

    gamesfua
    by gamesfua · September 2013
    @imgua any reason why you can't use a change attribute of alpha color=0 for your visibility question? Alpha color=1 is visible. 0 is invisible.
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