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Newbie -no programming backgr. Where do i find (the equivalent) of Attribute type: Index on Windows?
by Claudia247 ·I would like to explore tables for random actors, all the videos (on the Mac tutorials they always show make an attribute of an attribute type Index.) -
Sounds
by bhaktaraj ·Thanks SlickZero: will surely try that out might workout by changing it to boolean attribute . will keep updating on this and thanks for the help (Image) -
Sounds
by SlickZero ·Tie the sound to a boolean attribute, so that when an object collides with another object, it changes the boolean attribute to true, and have a rule that says when that attribute changes to true, play -
Ball jump and actor moving issue
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Help! Its Late and can't figure this out
by luckyleaf ·if attribute hasBeenPaused is "TRUE" -
Help! Its Late and can't figure this out
by RThurman ·One way would be to pre-calculate the actor's "direction" and "speed" and store them attributes. You would use these attributes in a change velocity behavior to se -
Help! Its Late and can't figure this out
by luckyleaf ·On the asteroid for movement, i now use Change Velocity (direction "0" relative to actor, and speed "self.SPEED" self made attribute) -
Actor/Particles help - Laser Beam - how to control size with power bar
by KevinCross ·Ok looking at that you're using your own project which means you haven't added the attribute to the laser. If you look at mine you'll see I've added an attribute to the laser actor called Original X. -
Actor/Particles help - Laser Beam - how to control size with power bar
by dandandan18 ·@KevinCross yeah I'll use your file to make it but under the timer when I turn the second change attribute off the laser beam starts off small and extends till the end which is what I want but when i -
Hours of pain
by matarua ·an actor on top of itself and I was using an attribute to control the spawning but that was getting grief with jumping up multiple attribute values based on 2 of 3 rule sets but not the first. The ga -
Fake-3D Tests in Gamesalad
by alimpo83 ·It's difficult to constrain other textures, because of the replication. If you constrain a texture to the original texture, it will constrain to the first and not adapt to the next one. But maybe doub -
Math help in creating an off center rotating flipper
by Megaemman ·@RThurman this template is pretty awesome but i'm now curious is if you could do a hinge and paddle like the windshield template MarkOnTheIron Did in this http://forums.gamesalad.com/discussion/comm… -
Drag and rotate
by wolala123 ·(Quote) -
Drag and rotate
by KevinCross ·• add two integer game attributes called bubbleCounter, and lastBubbleDragged -
Gravity Switch
by bjandthekatz ·Create a boolean attribute called Gravity, ill also make an actor called BG and stretch it over the screen -
Set an attribute in multiples of a value
by matarua ·You can use modulate to knock an attribute back to zero. Then call the powerup each time the number hits zero. So with a modulate of 5 the coin count goes 0, 1, 2, 3, 4, 0, 1, 2, 3, 4, 0 ... -
Set an attribute in multiples of a value
by Gamepenciler ·Hello sorry to bug the awesome people in here. I just have logical question -
Making nicer button behaviors on trivia game
by Everwild ·have been correct, though those texts were constrained to columns and rows indicated by the currentquestion attribute. It was intermittent, but happened more often when a question was repeated, that -
BamboO menu
by lebiscuit ·i'v re-upload the file with a new attribute "division", check this out ,) -
State of GameSalad on 9-11-2013
by gamesfua ·@imgua any reason why you can't use a change attribute of alpha color=0 for your visibility question? Alpha color=1 is visible. 0 is invisible.