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How Do You Make An Actor Follow Your Finger?
by Braydon_SFX ·@findmattox - Constrain the actors self position X and Y to game.Mouse.PositionX and game.Mouse.PositionY -
State of GameSalad on 8-21-2013
by Hymloe ·* I get totally slowed down by constantly by having to scroll down to find attributes in the Expression Editor. Should be an autocomplete feature, or autofind by starting to type (as there already is -
♝ ♞ What's the most advanced A.I. acheived with GameSalad to date? ♞♝
by matarua ·@StormyStudio everybody - and most everything has a routine. That is how we grow. Through copying. So you can have a set number of narratives for a character all attached to an attribute on a random c -
Shoes for Character
by KevinCross ·For the first I'd look at constrain attribute, and for the second option I'd probably look at the move to behavior with a rule around it to only trigger when there's a certain distance between the two -
quick Question on interpolate
by bjandthekatz ·(Its the: If Attribute game.rowNumber < 5, or If Touch Pressed, Etc) -
Jumping through platforms& landing on top, only when bottom of player collides with top of platform?
by madisonn ·If attribute self.motion.linear velocity.Y > 0, then change attribute game.Moving up? to True, otherwise change attribute game.Moving up? to False -
Getting the player to not just stick to moving platforms
by Goodnight Games ·I have an actor that when he jumps onto a moving platform he is constrained to that moving platform's X coordinate. This let's him move with the platform while being stationary. -
quick Question on interpolate
by VolontaArts ·ok so the conidtion would be a rule? say if attribute game.rowNumber<5...um yeah im lost lol. -
Ammo Limit
by bjandthekatz ·Change Attribute to Game.ammo to Game.ammo-1 -
Ammo Limit
by mrgflan1 ·Attribute: game.ammo = 10 -
Please help me with this weird effect
by jonmulcahy ·then program in the swap. this could be done with a constrain on the position +- the sway offset from the tier 1 object. -
Changing Boolean with change attribute?
by The_Gamesalad_Guru ·All you have to do is type in true or false. change attribute gameboolean to false -
• Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select
by KevinCross ·(Quote) -
• Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select
by Socks ·If you put the following two Attribute Change rules into each actor they will always sit on whole pixel values. -
Changing Boolean with change attribute?
by GamesIT ·Use this: (game.attribute)+true -
moving the camera up when actors populate to top of screen
by AOdeveloper ·I was thinking that you create a larger (taller) scene size, then constrain the camera to the actor that "drops" the new actors. -
Background Changes for the time of day
by Gamer1992 ·@simo103 Thanks man, I needed this and your tutorial helped. However, I needed mine to change from day to night after every 6mins so all I had to do was change the clock attribute from hour to minutes -
Need Help on Smooth Mouse Follow
by ericzingeler ·constrain self.motion.x to: (mouse.x - self.pos.x)*5 -
Need Help on Smooth Mouse Follow
by Spaceboy8888 ·I've tried having the fish actor accelerate towards the mouse position (as well as using move to and constrain, neither of which were smooth enough) but the fish would have to much speed and momentum -
How to get a torchlight to reveal areas?
by dilzy2 ·(Quote)