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  1. How Do You Make An Actor Follow Your Finger?

    Braydon_SFX
    by Braydon_SFX · August 2013
    @findmattox - Constrain the actors self position X and Y to game.Mouse.PositionX and game.Mouse.PositionY
  2. State of GameSalad on 8-21-2013

    Hymloe
    by Hymloe · August 2013
    * I get totally slowed down by constantly by having to scroll down to find attributes in the Expression Editor. Should be an autocomplete feature, or autofind by starting to type (as there already is
  3. ♝ ♞ What's the most advanced A.I. acheived with GameSalad to date? ♞♝

    matarua
    by matarua · August 2013
    @StormyStudio everybody - and most everything has a routine. That is how we grow. Through copying. So you can have a set number of narratives for a character all attached to an attribute on a random c
  4. Shoes for Character

    KevinCross
    by KevinCross · August 2013
    For the first I'd look at constrain attribute, and for the second option I'd probably look at the move to behavior with a rule around it to only trigger when there's a certain distance between the two
  5. quick Question on interpolate

    bjandthekatz
    by bjandthekatz · August 2013
    (Its the: If Attribute game.rowNumber < 5, or If Touch Pressed, Etc)
  6. Jumping through platforms& landing on top, only when bottom of player collides with top of platform?

    madisonn
    by madisonn · August 2013
    If attribute self.motion.linear velocity.Y > 0, then change attribute game.Moving up? to True, otherwise change attribute game.Moving up? to False
  7. Getting the player to not just stick to moving platforms

    Goodnight Games
    by Goodnight Games · August 2013
    I have an actor that when he jumps onto a moving platform he is constrained to that moving platform's X coordinate. This let's him move with the platform while being stationary.
  8. quick Question on interpolate

    VolontaArts
    by VolontaArts · August 2013
    ok so the conidtion would be a rule? say if attribute game.rowNumber<5...um yeah im lost lol.
  9. Ammo Limit

    bjandthekatz
    by bjandthekatz · August 2013
    Change Attribute to Game.ammo to Game.ammo-1
  10. Ammo Limit

    mrgflan1
    by mrgflan1 · August 2013
    Attribute: game.ammo = 10
  11. Please help me with this weird effect

    jonmulcahy
    by jonmulcahy · August 2013
    then program in the swap. this could be done with a constrain on the position +- the sway offset from the tier 1 object.
  12. Changing Boolean with change attribute?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · August 2013
    All you have to do is type in true or false. change attribute gameboolean to false
  13. • Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select

    KevinCross
    by KevinCross · August 2013
    (Quote)
  14. • Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select

    Socks
    by Socks · August 2013
    If you put the following two Attribute Change rules into each actor they will always sit on whole pixel values.
  15. Changing Boolean with change attribute?

    GamesIT
    by GamesIT · August 2013
    Use this: (game.attribute)+true
  16. moving the camera up when actors populate to top of screen

    AOdeveloper
    by AOdeveloper · August 2013
    I was thinking that you create a larger (taller) scene size, then constrain the camera to the actor that "drops" the new actors.
  17. Background Changes for the time of day

    Gamer1992
    by Gamer1992 · August 2013
    @simo103 Thanks man, I needed this and your tutorial helped. However, I needed mine to change from day to night after every 6mins so all I had to do was change the clock attribute from hour to minutes
  18. Need Help on Smooth Mouse Follow

    ericzingeler
    by ericzingeler · August 2013
    constrain self.motion.x to: (mouse.x - self.pos.x)*5
  19. Need Help on Smooth Mouse Follow

    Spaceboy8888
    by Spaceboy8888 · August 2013
    I've tried having the fish actor accelerate towards the mouse position (as well as using move to and constrain, neither of which were smooth enough) but the fish would have to much speed and momentum
  20. How to get a torchlight to reveal areas?

    dilzy2
    by dilzy2 · August 2013
    (Quote)
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