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Making actor follow mouse
by TrollMyFace ·Change Attribute self.position.x to game.mouse.position.x -
I don't get these logics:
by DeepBayGames ·Here's one way that would work. 1) Create a Game Attribute that's using an integer. Call it "STATnumber" for example. 2) For each clickable item, create a rule that changes STATn -
Connect logic help
by tufire ·I was gonna set up a global attribute where it counts when the same color collides it counts up how many is touching. -
Question regarding the acceleration and deceleration of an actor that is rotating.
by tenrdrmer ·Angular velocity is the attribute that controls rotation speed. Play with interpolate and constrains on angular velocity. Maybe even timers. -
How can I invert an axis
by Bottle_O_Mook ·Constrain Attribute scene.depth to: self.position.Y-6000 -
Inventory question
by KevinCross ·I've added a new game attribute called Shift To Slot (couldn't think of a better name) which controls the filling of empty spaces. -
Generic Programming Question
by gyroscope ·So it's a matter of efficiency, for certain (as said by QS & @ShinehouseGames), an attribute fine-tuned for its purpose, you could say. -
Inventory question
by KevinCross ·How about having a Boolean attribute on the item to show whether or not it's already in a slot. If it is in a slot it ignores your slot/count rules. -
State of GameSalad on 8-21-2013
by Piman ·(Quote) -
**On Touch Pressed, Send to Front?**
by PixelPun ·You could create 2 versions of the actor one in the top layer and another behind it like you want. Then constrain the position of the actors together so that when they move, they move in unison. Now t -
Possible to do this?
by wolala123 ·attributes -
App freezes while AdHoc Testing
by alarm656 ·I have Game Center in my game. When I opened game first time it takes 2 or 3 more seconds to open Main Menu. Than Game Center comes up with his login image. I didn't logged and continued to play game. -
Custom Fonts!
by Fajlajp ·Is the same. But instead of constraining the score attribute. Constrain the "level complete" attribute -
WIP car driving game (with terrain)
by LeonardDeveloper ·Maybe constrain "Spring" sprites to the wheels and make it a monster truck - So that it doesn't looks so awkward :-) -
• Stormys • New • Free • Vertical & Horizontal Parallax Template • for GS users...
by KevinCross ·One problem with it is that it requires you to specify the level width and height, and I was too lazy/busy to introduce camera movement. These are the two expressions using constrain attribute, and th -
• Stormys • New • Free • Vertical & Horizontal Parallax Template • for GS users...
by StormyStudio ·It's also pretty simple to understand, separate actors for each of the parallax layers, which could be reduced to using the same actor with the parallax value set as a self attribute... but then it ge -
How can I invert an axis
by gyroscope ·Respect to the other guys' solutions; here's my take on it: make sure your attribute Depth is a real attribute. -
How can I invert an axis
by Manto ·Constrain (self.colour.alpha) to 1-(game.Depth) -
How can I invert an axis
by Bottle_O_Mook ·I currently have a game attribute (int) DEPTH. which is used to display the subs depth and also to darken the actor, Constrain (self.colour.alpha) to (game.Depth). problem is it works in reverse. the -
Problem Save/Loading Attributes for Speed Boosts (help urgent)
by quickclawapps ·Im creating a game where a player buys a permanent speed upgrade in the store. Then the speed is increased when the game is played. the Buy Now button saves the game attribute that shows whether or no