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  1. When actor collides or overrides with actor, orbit around actor just a little bit?

    izzydogham
    by izzydogham · July 2013
    If you download the file you can see what i mean. When the two objects collide they constrain the same rotation and location attributes, which is good! But i want the blue actor to do the same thing b
  2. select image to select character

    Braydon_SFX
    by Braydon_SFX · July 2013
    Or you could use an integer attribute -- it's less of a hassle.
  3. select image to select character

    -Timo-
    by -Timo- · July 2013
    first make 2 buttons, 1 for the woman and 1 for the man. make an boolean attribute and call it gender (or something) in the button from the man say
  4. moving a ball in a circle

    -Timo-
    by -Timo- · July 2013
    Constrain its X position to AAA*sin(self.Time*BBB)+CCC
  5. Orbz Waypoint Help!

    krustelkram
    by krustelkram · July 2013
    Attribute: game.Waypoint.count > 0
  6. Problem with weapon selection and tables.

    Mattcus
    by Mattcus · July 2013
    then change attribute game.sword to self.swordNumber
  7. Help with Enemy AI

    Fajlajp
    by Fajlajp · July 2013
    You need two real game attributes that you call PlayerPositionX and the other one you call PlayerPositionY.
  8. Problem with weapon selection and tables.

    Mattcus
    by Mattcus · July 2013
    Ok so I have 1 prototype actor and It uses a table to see whether it is purchased or not. I have set it up with a self attribute called SwordNumber, and in all parts of the code where it needs it's nu
  9. Top-Down Shooter.. bullets help -SOLVED-

    Sanction
    by Sanction · July 2013
    (added bullet its own attribute "MouseAngle")
  10. Top-Down Shooter.. bullets help -SOLVED-

    zoope
    by zoope · July 2013
    When mouse is down change attribute mouseAngle to
  11. Volume knob - how to constrain rotation?

    sawkastee
    by sawkastee · July 2013
    I am trying to constrain the rotation of this volume knob so that it does not spin around in a complete circle. Does anyone know how to accomplish this? I tried a constrain self.rotation to min(90,m
  12. Top-Down Shooter.. bullets help -SOLVED-

    Sanction
    by Sanction · July 2013
    Game Attributes:
  13. Need Help with collisions! Please.

    EpicDev
    by EpicDev · July 2013
    So I'm developing an app similar to brick breaker. But this bug really gets on my nerves! The ball doesn't even hit the platform and it hits like an inch above the platform. And another bug is that t…
  14. reset table for reload action

    wollty
    by wollty · July 2013
    whit game integer attribute spawnerX and spawnerY
  15. Actor touching the bottom of a platform/stopping a jump

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · July 2013
    I turned the Reset Jumps Rule off in your player and added a Rule like it to the two platform actors. This allows you to check to see if the player is above or below the platform since you were alread
  16. Can not use real values...

    Crowye
    by Crowye · July 2013
    In the object.xml file the attribute is however stored as 0,5 (with a comma instead).
  17. Scene Doesn't Change After Certain Level Number? (Table Generated Levels)

    Manto
    by Manto · July 2013
    Usually this kind of issue happens for me either when trying to get a value outside the table or when an attribute is set to nothing. Are you sure the table is big enough? Also you could check through
  18. change amount of rows in table

    -Timo-
    by -Timo- · July 2013
    how can I change the amount of rows in a table while playing? do I need to use change attribute, change table value or something else?
  19. How to make actor zoom toward nearest magnet.

    Manto
    by Manto · July 2013
    @SnapFireStudios Unfortunately actors don't detect multiple collisions so my way won't work with many pieces of metal.
  20. Include commas in display text?

    K1dTrunks
    by K1dTrunks · July 2013
    @JarrenH - I imagine that would work for displaying two attributes with a comma in between, but I'm trying to display ONE (index) attribute with the appropriate commas within it. So if the attribute w
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