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moving an actor on the screen with mouse position
by -Timo- ·constrain x position to mouse x position -
moving an actor on the screen with mouse position
by -Timo- ·you have to work with constrain attribute. -
Making an actor visible...
by -Timo- ·if attribute 'hint' is true do -
Turning off physics
by The_Gamesalad_Guru ·I usually use a constrain attribute as it holds it a zero. Always works for me. Also make sure you lock out any rules that make it move. So have a pause Boolean and make it one of the conditions in al -
Turning off physics
by beefy_clyro ·(Quote) -
Turning off physics
by RThurman ·It seems that GS is evaluating things just a smidgen too fast. If you place the change attribute inside a "0" timer, it will stop. -
Turning off physics
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Turning off physics
by HappyKat78 ·with the current X and Y of the actor and then constrain the actor's actual X and Y to the respective local attributes. This works fine but I'm obviously setting up quite a few constrain attributes -
-A few general questions-
by Braydon_SFX ·When attribute self.Position.X = 499, -
Drop grid effect - need assistance
by grimtooth ·can't use movement through solid actors or you'll get a fun block explosion (lol) so use change attribute self.y (position it above the top block, not in the same spot, and it will fall into position -
How to make a new level
by shanthez ·(Quote) -
Help with interpolate bug that's driving me nuts :P
by Fajlajp ·Make a new attribute(integer) and call it SnowBallsCurrentEaten(or something) -
Help with interpolate bug that's driving me nuts :P
by -Timo- ·I don't know really understand what you want but maby you have to use constrain attribute? -
Help with interpolate bug that's driving me nuts :P
by thumbfrenzylabz ·@adlaim said "Stay away from the use of mathematical formulas when using interpolate. Create self.attribute. Then place the mathematical equation that you want. And Now :: Make interpolate S -
Help with interpolate bug that's driving me nuts :P
by adlaim ·اصنع self.attribute . -
i4WheelOffRoad a work in progress
by iAppleDev ·(Quote) -
i4WheelOffRoad a work in progress
by lebiscuit ·constrain attribut : -
State of GameSalad on 7-3-2013
by SnapFireStudios ·(Quote) -
State of GameSalad on 7-3-2013
by lebiscuit ·my mousse position don't update, when i constrain my camera Y -
Poker,detect different hands;help!!!
by Wingmanapps ·And then have and Global attribute looking at the combined highest value.