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Making an actor visible...
by -Timo- ·if attribute 'hint' is true do -
Turning off physics
by The_Gamesalad_Guru ·I usually use a constrain attribute as it holds it a zero. Always works for me. Also make sure you lock out any rules that make it move. So have a pause Boolean and make it one of the conditions in al -
Turning off physics
by beefy_clyro ·(Quote) -
Turning off physics
by RThurman ·It seems that GS is evaluating things just a smidgen too fast. If you place the change attribute inside a "0" timer, it will stop. -
Turning off physics
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Turning off physics
by HappyKat78 ·with the current X and Y of the actor and then constrain the actor's actual X and Y to the respective local attributes. This works fine but I'm obviously setting up quite a few constrain attributes -
-A few general questions-
by Braydon_SFX ·When attribute self.Position.X = 499, -
Drop grid effect - need assistance
by grimtooth ·can't use movement through solid actors or you'll get a fun block explosion (lol) so use change attribute self.y (position it above the top block, not in the same spot, and it will fall into position -
How to make a new level
by shanthez ·(Quote) -
Help with interpolate bug that's driving me nuts :P
by Fajlajp ·Make a new attribute(integer) and call it SnowBallsCurrentEaten(or something) -
Help with interpolate bug that's driving me nuts :P
by -Timo- ·I don't know really understand what you want but maby you have to use constrain attribute? -
Help with interpolate bug that's driving me nuts :P
by thumbfrenzylabz ·@adlaim said "Stay away from the use of mathematical formulas when using interpolate. Create self.attribute. Then place the mathematical equation that you want. And Now :: Make interpolate S -
Help with interpolate bug that's driving me nuts :P
by adlaim ·اصنع self.attribute . -
i4WheelOffRoad a work in progress
by iAppleDev ·(Quote) -
i4WheelOffRoad a work in progress
by lebiscuit ·constrain attribut : -
State of GameSalad on 7-3-2013
by SnapFireStudios ·(Quote) -
State of GameSalad on 7-3-2013
by lebiscuit ·my mousse position don't update, when i constrain my camera Y -
Poker,detect different hands;help!!!
by Wingmanapps ·And then have and Global attribute looking at the combined highest value. -
State of GameSalad on 7-3-2013
by Fajlajp ·I just want to request one behaviour that you really should implement into gamesalad. Save scene behavour. So if you close done thegame for example dinner. That you after ate up at the exact same posi -
How to make a new level
by Socks ·You'd need to create an attribute, call it something like 'score' - and then check to see if it hits 1,000 . . . . . like this: