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How can I stop the score from adding?
by bjandthekatz ·Create an attribute called "Grounded" -
how do you make your game save
by bjandthekatz ·You want to have a "Save Attribute" behavior in the rule after the player finishes the level. -
Actor movements up and down
by grimtooth ·Idea #2... take the physics off of all but the first actor, then constrain the rest of the actors to the first ones self.y through a global attribute? -
Sound and music problem!!!!
by ericzingeler ·1. A game index attribute named "musicTrack". -
Hammer force .. Help!
by Fajlajp ·Create game.attribute(index) called HammerSpeed -
Sound and music problem!!!!
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Actor movements up and down
by grimtooth ·also forgot to mention, if you were to constrain one actors self.time to a global, then you could have all of them reference it in the sine equation and they would be perfectly aligned at all times re -
Player Self rotation fix/rule
by Wingmanapps ·Change attribute self.rotation to 0 -
Player Self rotation fix/rule
by Wingmanapps ·make a new integer game.attribute called touch -
Please, please help me...a game based on generating random sound files?
by The_Gamesalad_Guru ·I had the same issues with my game that is announcer reactive. What I did is set a play sound Boolean. Put it as a condition in each sound. In each rule when the sound is active it changes the Boolean -
Actor movements up and down
by PBEmpire ·I saw the sin,cos method but i could not figure a way to make them hit the wall and then bounce back. Any ideas on how to constrain them into moving with others? -
Stopping sound
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How to score words in word game?
by Oscar_Armas ·I have actually figured this out on my own. With those with my problem what I did is I checked if the input attribute contains each letter and if it does I added to my score counter. -
Can anyone help me please ? HELP !
by BoomshackBarry ·I guess you'd want to start with creating an attribute, called 'side' for example. -
Stopping sounds
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State of GameSalad on 6-12-2013
by K1dTrunks ·For example, the other day I started building a sort of endless platformer. To make it truly endless, I made it so the platforms move rather than the player (by constraining their linear velocity). Bu -
How to score words in word game?
by Oscar_Armas ·I am currently making a word game. How can I score each word a user submits based on the letters they use (say A=10 points, D=20 points)? So if the player submitted the word "Add" th -
Level overview with more than one screen, change camera, coming back from level
by BoomshackBarry ·You'd can use another attribute to keep a track of which level the player has just left, and then add that to your level overview camera rules. -
Limit Rotation of direction (question)
by Wingmanapps ·or you could simply do a constrain MIN/MAX or self rotation -
Trace boolean value
by curvilinee ·On layer i've a boolean called "try" value 0. then i say on an actor... when i touch change attribute scene.try to scene.try+1. How can i trace the value of a variable?