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Persistent Crashing on Mac
by Cybergei ·I usually get a crash after I have altered an attribute and then try to switch back to a scene. I also get a crash when I try to add a new actor via drag 'n drop. It is of course not every time, b -
Can this be done in Gamesalad?
by CatGoneCrazy ·Make a 'global' attribute and set this to change when you input control commands. So if you had a 'rotate right' button, you'd give it a rule behavior that says when it receives a touch, it changes th -
when I drag the actor to the screen does not display her image
by CatGoneCrazy ·If these things are set and there's no 'change attribute' behaviour or 'interpolate' behavior affecting the image's opacity, check that the picture file isn't corrupted. Save it again and re-import, -
Making Computer Player
by BoomshackBarry ·To point you in the right direction, you'd first need to have an integer or index attribute (lets call it dice). -
State of GameSalad on 6-12-2013
by ironDan ·issues and shortcomings due to too many attribute work arounds and lack of functions rise from the dead. I have spent very little time over the past few days with the Loop, Loop Table and Expression -
Multiple Click Events
by dgarcia ·I have 3 actors, a blowing fan, the wind from the fan and the switch for the fan, now I have a general attribute that triggers true if the switch is clicked or touch and that changes the fan color fro -
Constraining multiple types of the same actor to different points
by The_Gamesalad_Guru ·You can put them off scene and set the alpha to 0 then when the ship is on screen have them lock on using scene linking and once in position change the alpha to 1 this can all be done in one code cycl -
use touch properties to depict left, right, up and down movements of a character?
by bjandthekatz ·You want to create 4 Actors and 4 Boolean Attributes. Name Each Left, Right, Up and Down. -
Constraining multiple types of the same actor to different points
by ADSentertainment ·Is there any easy way to constrain multiple of the same actor go to different coordinates in the scene? For Galastar, I have this giant ship for the final boss, and I want to make it so all the turret -
Spawning and despawning actors relative to another actors position.
by Cluv ·You can constrain the flame actor to the position of the ship, minus the x-value to get the flame to begin at the back of the ship. To do this you will need to hold the ship's position in a pair of v -
Can't figure out change-size animation for buttons
by tamercloud ·(Quote) -
How do I make one actor spawn another actor only once?
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Timer Issue?
by grimtooth ·If i set "Count" to 5 in game attribute panel.. then i now get a screen full of block #4's (it was previously set at #1 in game attribute panel. -
Character to face the right way after animations
by Fajlajp ·Change attribute self.facingright to true -
How do I make one actor spawn another actor only once?
by Wingmanapps ·Change attribute game.camera to 1 -
Drag several actors...
by curvilinee ·Change attribute: self.physics.drag to 1 else self.physics.drag to 0 -
Drag several actors...
by ADSentertainment ·(Quote) -
Drag several actors...
by grimtooth ·Change Attribute: Self.X to (floor(self.x/[Grid size]))*[Grid size] -
can i make a ball curve?
by grimtooth ·Constrain Self.X to (Initial X position) + 50*(sin(Self.Time*400)) -
State of GameSalad on 6-5-2013
by JoVe ·(Quote)