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Drag several actors...
by grimtooth ·Just make a game attribute (Boolean), mine was called "carrying.block?" -
Shall we just assume Tags just aren't getting fixed?
by DenimShark ·Make sure atleast one of the 2 colliding actors has the moveable attribute checked off to true, otherwise they wont collide -
Please, please help me...a game based on generating random sound files?
by tatiang ·@HoneyTribeStudios is suggesting that you change the duration value each time you select a random sound. The timer has an attribute for the duration instead of a static value. So when sound clip1 ge -
Change Attributes of another actor...
by curvilinee ·(Quote) -
Change Attributes of another actor...
by sebmacfly ·If you edit an actor in a scene, you can change attributes to other actors in these scene. -
Please, please help me...a game based on generating random sound files?
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Is it possible to create a game silimar to Extreme road trip?
by Socks ·http://forums.gamesalad.com/discussion/51995/help-with-curved-surfaces-and-collisions -
Is it possible to create a game silimar to Extreme road trip?
by scrapee_net ·If So, how to create the smooth curves of the montains with colosion? Would I need to create square actors for the collisions for every mountain piece? -
Demos for everyone :)
by Fajlajp ·Detect if attribute has changed -
Developing an Adventure Game Inventory Menu - using tables - Video Example from Stormy Studio
by StormyStudio ·Gonna change the rules so the collectables self.name can be anything and have a new self attribute reference the associated table row. -
Stop the Time?!
by mmmodel ·constrain att game.My Timer to (game.Time-game.Start Time) -
Spawning random object at certain %
by l2gstar ·(Quote) -
Spawning random object at certain %
by Braydon_SFX ·If you open the Round Rules actor, you'll see the change attribute which change the game attribute to random(1,4) - What this is doing is changing that attribute to either 1, 2, 3 or 4. Based upon tha -
Spawning random object at certain %
by DeadlySeriousMedia ·Have an integer attribute called "Dice" in the clickable actor. -
Spawning random object at certain %
by BoomshackBarry ·When you click on the actor you can set an attribute to a random number between 1 and 100. Then if you want to spawn actor A 5 percent of the time and actor B 25 percent of the time, have a rule that -
Can't figure out change-size animation for buttons
by Braydon_SFX ·Create two integer or real attribute and set it to how much you'd like to increase the button size -
rotating NOT from the center of an actor
by ORBZ ·Constrain the xy position of the laser to those formulas. -
Pause glitch in Universal Binaries
by jonmulcahy ·maybe constrain the origin of the camera to 0? -
Doing game lives question
by CoolBee ·Hiya @StormyStudios.com I currently have it so when Jump is True then Interpolate Self.motion.linear velocity Y to 200 and animate flap, otherwise animate flying animation, Then I have attribute self. -
why this rules become empty when moving actors in layers?
by guilleface ·hi, ok so i have 10 actors in 1 layer, and i unlocked one of this actors to be able to constrain the x and y position of this actor to the other x and y position of another actor from the same layer,