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  1. Question about properties in Game and self

    grimtooth
    by grimtooth · June 2013
    What is happening is that people create a game attribute to transfer store or display a property of an actor. Gamesalad does not allow one actor to look at the properties of another actor directly, b
  2. Question about properties in Game and self

    edwin123_chen
    by edwin123_chen · June 2013
    Change Attribute: set game.Player X to self.Position.x
  3. using and saving inventory with tables

    digitalzero
    by digitalzero · June 2013
    I am creating a game that has over 30 individual guns that you can attain... the way that it works is that you have a certain amount of coins that you can get and you can use your coins to buy more we
  4. interpolating another image

    ericzingeler
    by ericzingeler · June 2013
    Yea, I was going to suggest the 2 actor method. I guess the only other way is to use animation. As far as I'm aware, we're unable to interpolate an image attribute.
  5. How do you make an actor react in a parabolic fashion against gravity?

    ORBZ
    by ORBZ · June 2013
    It's not a rule, it's a constraint. Calculate the angle that the scene is moving at and then constrain the actors.rotation to the calculated angle + 180
  6. Developing an Adventure Game Inventory Menu - using tables - Video Example from Stormy Studio

    StormyStudio
    by StormyStudio · June 2013
    The text box scale and position is set by a self attribute on the selected item. Works pretty well, Im going to tinker with it some more to make it look a bit smarter.
  7. Actor move up and down loop without any rules

    Braydon_SFX
    by Braydon_SFX · June 2013
    If you move the actor around the screen, the value between the actor and the center of the screen is changed (which is determined in the first change attribute). So you might only have the actor move
  8. Changing Actor's Layer position

    Tryangle
    by Tryangle · June 2013
    2. Constrain the x-y coordinates of the bottom to table x/y attributes.
  9. How do you make an actor react in a parabolic fashion against gravity?

    ORBZ
    by ORBZ · June 2013
    Constrain Attribute self.rotation = vectorToAngle(self.motion.linearVelocityX, self.motion.linearVelocityY)
  10. How do you make an actor react in a parabolic fashion against gravity?

    ORBZ
    by ORBZ · June 2013
    constrain actor.rotation = vectorToAngle(actor.linearVelocityX, actor.linearVelocityY)
  11. Want to know About how to stop Animation when my player Moving Right and Left?

    mnaseertariq
    by mnaseertariq · June 2013
    stucking at constrain an image you mean change image dont understand plz explain video is nice but the part where face right linear velocity things not seen able bluery hope will got that point but no
  12. Want to know About how to stop Animation when my player Moving Right and Left?

    mnaseertariq
    by mnaseertariq · June 2013
    (Quote)
  13. Want to know About how to stop Animation when my player Moving Right and Left?

    mnaseertariq
    by mnaseertariq · June 2013
    (Quote)
  14. Actor move up and down loop without any rules

    greenturtle
    by greenturtle · June 2013
    I tried to add the constraint attribute, it didn't work out. does gamesalad recognise self.MiddleValue?
  15. Actor move up and down loop without any rules

    CodeMonkey
    by CodeMonkey · June 2013
    Constrain Attribute: self.Position.Y = self.MiddleValue+self.DistanceFromMiddle*sin(self.Time*200)
  16. Developing an Adventure Game Inventory Menu - using tables - Video Example from Stormy Studio

    StormyStudio
    by StormyStudio · June 2013
    Essentially changed it so an attribute is counting down to 0 (rather than a timer). If an item is collected the count down is set at a given amount (referencing the column in a table). It then reduce
  17. copy scene then values for change attribute disappear

    tatiang
    by tatiang · June 2013
    That's different from what we've been experiencing with entering attribute values manually.
  18. Keeping the camera central

    Taromon777
    by Taromon777 · June 2013
    In my project, I've used constrain attributes to make the camera zoom with the arrow keys - if you hold "up", the camera shrinks (zoom in), and if you hold "down" t
  19. copy scene then values for change attribute disappear

    GamePizza
    by GamePizza · June 2013
    I copy the scene and the "To" values for the Change Attribute behavior and Constrain Attribute behavior in the copied scene are empty and I need to manually set them again in the cop
  20. Want to know About how to stop Animation when my player Moving Right and Left?

    mnaseertariq
    by mnaseertariq · June 2013
    (Quote)
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