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Anyone having issues with detecting device screen size on the first load of the first scene?
by Roksalt ·Change attribute Camera Origin to -46 / -128 [iPhone 4 and 5] -
Making the background move when Jump is True £$%$%£$!
by NovicaStudio ·constrain attribute self.motion.linear velocity.x to −300. -
Would my rule go like this?
by NovicaStudio ·Your conditions for the rule to work (essentially the if game.jump) is not what it should be. Have it so that when touch is pressed, interpolate. Do not have the change attribute as well. -
need help with a little problem with some rules please.
by guilleface ·hi, let says i have a actor, "bulb" on this actor i created a self integer attribute named ,"on/off" and i set it to 1 -
Advanced math (Magnitude to Angle)
by CodeMonkey ·Store it in an attribute right before you launch. Then use that value on the next launch. -
Using device width to set actor width
by imjustmike ·The one thing I'm trying to do at the moment is to get the actor to be 100% of the width of the device. I'm currently using a change attribute behaviour to change self.width to game.screen.size.width -
Would my rule go like this?
by NovicaStudio ·also suggest to change the rule of the change attribute to an interpolate behavior. THen it would look a lot smoother. Interpolate position of bird to position+50 for half a second or so. -
Spawned Actors not destroying? Anyone else had this?
by HappyKat78 ·I've got some actors that get destroyed when global attribute "SoftReset" is true (yes, I'm doing a manual reset of some of the actors on the scene as I don't want to reset the whole -
What is the difference between a "Change attribute" and a "Constrain attribute"
by Riffel ·-Change Attribute (Action) -
Would my rule go like this?
by CoolBee ·When actor receives touch, change attribute - game.bird -> game.position.Y +50 -
When testing my app everything saves but when i completely exit app and re open app it doesnt load
by Bluemoonstudios ·just check and make sure the key you use to save the attribute is spelled exactly the same as the key to load the attribute. any miss spelling wont let it work -
Game over screen problem
by Bluemoonstudios ·hey mate i just had a look at your game. if you remove the actor 1 from the scene and add the following rule to your ob_player. when attribute game.life = 0 change scene to game_over_screen. works fin -
What is the difference between a "Change attribute" and a "Constrain attribute"
by BoomshackBarry ·Change will change the attribute once, whereas constrain will keep the attribute at the value you set. -
What is the difference between a "Change attribute" and a "Constrain attribute"
by BBEnk ·Change attribute only updates once unless its in a rule like a timer. -
What is the difference between a "Change attribute" and a "Constrain attribute"
by Bit_Earth ·What is the difference between a "Change attribute" and a "Constrain attribute" -
How to change speed (integer) by 0.2
by nir3112 ·(Quote) -
How to change speed (integer) by 0.2
by grimtooth ·Now, delete that attribute "speed", it is just getting in your way lol. -
How to change speed (integer) by 0.2
by Socks ·How does this attribute ("speed") control the 'moving actor' ? -
How to change speed (integer) by 0.2
by nir3112 ·Is it a game attribute, scene attribute, actor attribute, or a value in a table or array? -
Help needed! How do I make my guy move around in a certain area? PLEASE READ
by StormyStudio ·y position, save its x and y position to a game attribute, then when the swipe is finished (touch released) save another x and y position for where it was left. Then use some rules to work out if the