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  1. How to change speed (integer) by 0.2

    grimtooth
    by grimtooth · May 2013
    Is it a game attribute, scene attribute, actor attribute, or a value in a table or array?
  2. How to change speed (integer) by 0.2

    Socks
    by Socks · May 2013
    (Quote)
  3. How to change speed (integer) by 0.2

    nir3112
    by nir3112 · May 2013
    No matter I just need to change attribute by 0.2 every 5 sec
  4. Game using ONE actor

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2013
    change the size or any other game time editable attribute this would be no different to me than doing it with 100 actors. Heck I could even make individual overlap a d collide rules by modifying the
  5. Collide rules not always working

    matarua
    by matarua · May 2013
    I have had issues with the player falling through the platform at times. Gamesalad is having to constrain my attribute all the time and then do a mathematical equation on top of that. I decided to sim
  6. How to change speed (integer) by 0.2

    nir3112
    by nir3112 · May 2013
    When I restart the game every thing move like the speed attribute say but if I change it when the game is running the speed will not change...(Quote)
  7. Changing pitch of PLAY SOUND causes "static/air noise"

    sawkastee
    by sawkastee · May 2013
    Game Attribute
  8. How to change speed (integer) by 0.2

    nir3112
    by nir3112 · May 2013
    change attribute speed to speed-0.02
  9. How to change speed (integer) by 0.2

    nir3112
    by nir3112 · May 2013
    i try this but i need to restart the game every time the speed change i don't know why but the 'real' attribute not changing anything in 'real time' so the speed doesn't changing
  10. How to change speed (integer) by 0.2

    Socks
    by Socks · May 2013
    Use a 'real' attribute.
  11. How to change speed (integer) by 0.2

    nir3112
    by nir3112 · May 2013
    I have a attribute (speed) and I want to change it every 5 by 0.2
  12. Windows 7 Bug (IMPORTANT!!!)

    lenpartington
    by lenpartington · May 2013
    the "." of those attribute numbers disappears after hitting play, so it becomes astronomic.
  13. Hello my fellow Game Devs!

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2013
    You can access scene level attributes if you unlock the prototype on the scene. A prototype is the original copy of any given actor. If when you open the copy of it on the scene you'll see a lock cove
  14. Hello my fellow Game Devs!

    Braydon_SFX
    by Braydon_SFX · May 2013
    value of actor two's self. position unless you constrain it to a game or global attribute. You could then reference that global attribute in actor one.
  15. Custom font not working?

    PBEmpire
    by PBEmpire · May 2013
    So which rule should i use? Change att or constrain att?
  16. Custom font not working?

    CodeMonkey
    by CodeMonkey · May 2013
    new event to trigger incrementation of the coin attribute. You would want the coin to increment the attribute instead.
  17. Custom font not working?

    PBEmpire
    by PBEmpire · May 2013
    When actor overlaps/collides with coin, change attribute game.coin to game.coin + 1.
  18. Is there anyway to see where the actor is on the screen?

    Braydon_SFX
    by Braydon_SFX · May 2013
    Sure - change attribute scene.Camera.Origin X (or Y) to ....Anything you want.
  19. Is there anyway to see where the actor is on the screen?

    CoolBee
    by CoolBee · May 2013
    Hmm I didn't really mean actor more the difference screens you create like start menu etc where you change the attribute to move the camera to another screen
  20. Pressing Buttons Combinations in a Specific Order in GS

    CodeMonkey
    by CodeMonkey · May 2013
    Make a game attribute that is a text attribute for input.
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