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  1. Good way to constrain many drop shadows at once?

    K1dTrunks
    by K1dTrunks · May 2013
    Thanks @tatiang, this is a good start. In your demo you use "every 0 seconds" instead of constrain. I've been wondering for a while, is this better on performance?
  2. Quick Tip: Define game.ZERO = 0

    floydianspiral
    by floydianspiral · May 2013
    where someNumber is the amount of time you want something to happen (if you put 15 in there stuff would happen every 15 seconds). Careful as it would happen at the beginning of the scene as well. You
  3. Good way to constrain many drop shadows at once?

    K1dTrunks
    by K1dTrunks · May 2013
    What I'm trying to do is create and constrain multiple (no more than 10) drop shadows at the same time. I have actors that are spawned and fly around the screen, and I want them all to have their own
  4. Quick Tip: Define game.ZERO = 0

    ORBZ
    by ORBZ · May 2013
    Normally you'd have to constrain a variable Speed to magnitude(linearVelocityX, linearVelocityY) then create a rule that says if Speed < 10
  5. In-App Purchases, restore / load?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2013
    When attribute game.adsoff is true
  6. Multiple actor interpolations

    tiphibian@yahoo.com
    by tiphibian@yahoo.com · May 2013
    Hi, i have a scenario where i am trying to interpolate an actors position smoothly across 3 different moving targets based on a magnitude attribute.
  7. Trajectory path and rule when angle changes

    tatiang
    by tatiang · May 2013
    I believe the effect you want is of an arrow pointing in the direction of the "touch." You just constrain the actor using an offset rotation. You can either search the forums for o
  8. Feature suggestions for GameSalad Editor

    deny
    by deny · May 2013
    Load actor image from URL and load attribute text from MYSQL table or row
  9. In-App Purchases, restore / load?

    MarcoCol
    by MarcoCol · May 2013
    Or is there the danger with this load attribute-behavior, that the game will free for all? No, right? Because it wouldn't be saved till the user gets to this screen and he gets only there after buying
  10. Making an image move back and forth?

    Chakku
    by Chakku · May 2013
    (Quote)
  11. Jumping Issue..(SOLVED)

    grimtooth
    by grimtooth · May 2013
    Jumps=Actor Attribute (Integer)
  12. Making an image move back and forth?

    Socks
    by Socks · May 2013
    Constrain X position to AAA*sin(sell.Time*BBB)+CCC
  13. the best metod to do point and click adventure screens...

    StormyStudio
    by StormyStudio · May 2013
    To make it work in your game so you can leave a scene and revisit it you need to change game.attributes to save the settings of each room. So when a room loads up it can check to see if something has
  14. How to change control camera from one actor to another?

    BoomshackBarry
    by BoomshackBarry · May 2013
    You need to put your control camera behaviour inside a rule so that it only fires when the rule is true, rather than all the time. For example have a game attribute to hold which actor should be contr
  15. How you make pause for custom timers?

    liviu
    by liviu · May 2013
    I also use "change attribute:game.start time to game.time"
  16. Gamecenter point format

    Doguz
    by Doguz · May 2013
    Hi, I have a real attribute value of - for example - 4.6 That is a score that I want to post to gamecenter. We have a few different format options to choose for the score format type.
  17. i cant still get my iap to work on adhoc.

    guilleface
    by guilleface · May 2013
    change attribute game.money to game.money.+(tableCellValue( game.Table IAP ,1,2)),
  18. i cant still get my iap to work on adhoc.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2013
    Yeah it should be a attribute link not typed. Make sure everything is identical including any capital letters.
  19. i cant still get my iap to work on adhoc.

    mounted88
    by mounted88 · May 2013
    Your money attribute should be game.money, I believe.
  20. i cant still get my iap to work on adhoc.

    guilleface
    by guilleface · May 2013
    change attribute "money" to money.+(tableCellValue( game.Table IAP ,1,2))
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