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  1. Ball speed control?

    PaxPax
    by PaxPax · April 2013
    Curious. Are you using change velocity with the direction set up as 'random' and then a value for speed - something like 300? This should work. You can also go into the actor attribute and under 'moti
  2. Attribute Condition

    tdashroy
    by tdashroy · April 2013
    I'm new to GameSalad and have been messing around with it for a little while, but I don't quite understand the Attribute Condition. When exactly does it run? I kind of thought it would be listening al
  3. Music change after the game end

    tatiang
    by tatiang · April 2013
    Change Attribute self.musicSelection to random(1,4)
  4. Interpolation woes

    tatiang
    by tatiang · April 2013
    It looks like there's a factor of about 1.3333 difference between the attribute values (e.g. 60 seconds) and the stopping point (e.g. 47 seconds). I've tested it up to 5 minutes and 1.3333 seems abou
  5. Sound quits playing on device (iPad and iPhone)

    Mayhemmmarty
    by Mayhemmmarty · April 2013
    Through the course of trial and error I found that I had an rule setup for certain collisions to play a sound which had been removed from the file. So the play sound command was for NONE. However, t
  6. Help with touching detection.

    tatiang
    by tatiang · April 2013
    .....Constrain Attribute self.position.Y to max(60,min(260,game.mouse.Position.Y))
  7. Help with touching detection.

    mmmodel
    by mmmodel · April 2013
    Hi guys. I need help with my pong game... The problem is that when i try to play in my device the touching looks really bad, i can't move the actor when i need... looks that the actor have some delay
  8. Need Help with saving a unlocked level and having it stay there after a close the app and reopen it

    gyroscope
    by gyroscope · April 2013
    Copying the table, making a table or populating the table with your attribute values, did you mean?
  9. Need Help with saving a unlocked level and having it stay there after a close the app and reopen it

    gyroscope
    by gyroscope · April 2013
    Good advice from @Chakku, tables are useful for instantly saving with a Save Table Behaviour and no loading required, so best if you have many attributes to save. (If you've not that many, probably be
  10. Gamesalad bugs that does not occur in viewer

    LyboTech
    by LyboTech · April 2013
    Been trying to do so for the last 2,5 weeks, and the bugs make absolutely no sense. They occur when I'm using this simple attribute:
  11. Linear Velocity Y Attribute Missing

    guillopuyol
    by guillopuyol · April 2013
    I'm working on a project and for some reason I can't access the linear velocity Y attribute... only X shows. Am I doing something wrong, or is this a known bug?
  12. Need Help with saving a unlocked level and having it stay there after a close the app and reopen it

    gyroscope
    by gyroscope · April 2013
    Hi @jjctSoft my guess is that the Load Attribute behaviours are in the wrong place...
  13. Need Help with saving a unlocked level and having it stay there after a close the app and reopen it

    BrainStorm Games
    by BrainStorm Games · April 2013
    to do this: touch is pressed > change attribute game.unlock2 to true which makes the actor appear > save attribute unlock2 with key 2unlock > change scene to level select whe
  14. Scrambling a word

    gyroscope
    by gyroscope · April 2013
    Attributes used: booleans: Start
  15. how to save scores

    nir3112
    by nir3112 · April 2013
    (Quote)
  16. Critical Gamesalad Additions

    Team6Labs
    by Team6Labs · April 2013
    - Polygon collisions
  17. Can an action be performed by audio cues?

    gyroscope
    by gyroscope · April 2013
    Then to play all of the sections as one track, you'd need to accurately time each section, then with Timer behaviours, set a bunch of After so many seconds, play TrackSection2, play TrackSection3, etc
  18. Critical Gamesalad Additions

    Chakku
    by Chakku · April 2013
    (Quote)
  19. Critical Gamesalad Additions

    AleksandrGames
    by AleksandrGames · April 2013
    What are Custom Polygon Collisions?
  20. Critical Gamesalad Additions

    Chakku
    by Chakku · April 2013
    I was borderline on Custom Font, but ultimately went with Custom Polygon Collisions because that is necessary for many games, while we can make do (although tedious) with pictures instead of custom fo
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