-
Help with a plants vs zombies game machanics
by oo7fran ·what would be the best way to do that make an attribute that starts at zero and add a rule to each enemy that says when spawned +1 to the attribute I created and when it reaches 10 it stops the spawn -
Help with a plants vs zombies game machanics
by tatiang ·You asked "For the movement would you simply constrain an actor to only be able to move on the x axiz?" Which actor do you mean? If you mean enemies, you don't need to constrain th -
how to save scores
by tatiang ·@nir3112 To test loading and saving of attributes, you can install an adhoc version of the app on a device. For instructions on how to do that, google adhoc gamesalad. -
Getting Actors to Orbit Each Other at Various Levels
by cucurbit ·and if x=150*sin( self.Time *100)+512 then constrain -
Help with a plants vs zombies game machanics
by oo7fran ·For the movement would you simply constrain an actor to only be able to move on the x axiz? -
Help on GS timers optimisation!
by 3itg ·Name your Images so they can be incremented. Image1, Image2, Image3 etc... -
how to save scores
by nir3112 ·(Quote) -
Actor Position/Size Bug
by tatiang ·Strange. I've seen something similar with attribute values (e.g in a Change Attribute behavior) where I enter a number and click outside of the field and then it reverts back. But it doesn't seem to -
Dragging Actors Bunch Together
by DragonTea ·In the leaf_1 actor touch is pressed change attribute game.leaf to 1 -
Help on GS timers optimisation!
by Sylvannus ·I opened up my Gamesalad project then I did exactly how domenius had written in his thread about *EVERY X SECONDS TIMER*. Also, I added a few more attributes/rules and etc. but I couldn't figure out s -
Testflight Issue
by DesB ·answer in the meantime....I applied a "constrain Attribute" to the answer actor....and this solved it!...Many thanks for your interest...Much appreciated! -
Creating a cast bar
by tatiang ·The self.originalHeight and self.originalY attributes store the starting height and position of the actor so it can be used in a formula later in the rules. -
How do i make an actors self color to change from transparent to black, and the other way around?
by tatiang ·Each actor has an attribute called self.color.Alpha, which is a value from 0 to 1. 0 represents 0% opacity (aka fully transparent/invisible). 1 represents 100% opacity (aka not transparent). -
Attribute change X/Y Anchor?
by Voobus ·I have an image that is 384 pixels wide/tall and I have it set to fixed and the width/height as 96/96 so you only see 96 pixels x/y of it at a time. I am trying to change the attribute of Vertical/Hor -
Landscape / portrait mode.
by cucurbit ·I belive that the reason is the camera movement. I just need to know how to constrain the camera to the center of the screen, regardless of its orientation. -
Spawning rule stops working when I swipe quickly?
by K1dTrunks ·constrain attribute: game.distance to magnitude(mouse.pos.x-game.last x, mouse.pos.y-game.last y) -
Please, please help me...a game based on generating random sound files?
by HoneyTribeStudios ·You can make x a real attribute which is the length of each audio clip. Let's call it game.soundDuration -
Creating a cast bar
by TheGabfather ·Create a custom Attribute that takes note if a spell has been cast. When a spell is cast, set that Attribute to "true." Next tell the Timer to set that Attribute to "false&a -
how to save scores
by TheGabfather ·For saving scores, after the end of a mission you would want to store the player's score using either a Save Attribute Behavior, or performing a Change Attribute Behavior on a tableCellValue. I advise -
how to save scores
by tatiang ·If you google save score gamesalad and save attribute gamesalad you'll see lots of helpful information related to your question.