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  1. Million Dollar Money Drop

    uma
    by uma · April 2013
    i am new to game salad hence having trouble understanding the concepts especially with the attributes as in when do i call for a attribute. will try doing ask you have said. thanks!
  2. how to get change attribute to happen only once

    tatiang
    by tatiang · April 2013
    You'll need a boolean attribute that determines whether or not x can change. Set it to true (checked).
  3. how to get change attribute to happen only once

    danshaw
    by danshaw · April 2013
    so im trying to figure out how to get attribute x to change to attribute y, but only once..the first time touch is pressed...then i want attribute x to become a constant and no longer change with y.
  4. scene.camera.size.width.......?

    PixelPun
    by PixelPun · April 2013
    Figured it out... Gotta unlock the actor within the scene or the scene attribute will not show up to change.
  5. Random number excluding current number?

    Elfizm
    by Elfizm · April 2013
    So far I made a rule that has another attribute that changes to the Oriningal number and then after event if that attribute is equal to self.number then it picked the same number so then it's repeated
  6. Randomly Generated Strings/Names

    ADSentertainment
    by ADSentertainment · April 2013
    That's a bit of a problem, if I have multiple vowels or consonants, they'd all be the same letter since they're derived from the same random value from the attribute, is there something I can do that
  7. Need help: Spawn actor and save all new spawned actor position (table?) how to

    retired_7268e60f1c6833e5c762b15c5f14c7e4
    by retired_7268e60f1c6833e5c762b15c5f14c7e4 · April 2013
    and this is the problem . this what i make is working with one spawning acot now , i dont understand how i adjust actors attribute to know what row are active in the table
  8. Randomly Generated Strings/Names

    tatiang
    by tatiang · April 2013
    Try taking the random functions out of the tableCellValue expressions. This is a known issue with GameSalad. Generate them first and then use the attributes you generate within the tableCellValue ex
  9. Randomly Generated Strings/Names

    ADSentertainment
    by ADSentertainment · April 2013
    I've been trying to make a program in GameSalad that'll generate a random word using a pattern of vowels and consonants. I have it so when a button is pressed, an boolean attribute will be set to true
  10. Who does this new face belong to?

    CodeMonkey
    by CodeMonkey · April 2013
    @Utveckla_Games that would probably be a new attribute type needed. Layers don't have unique names so passing in a layer name wouldn't work so easily without breaking someone's project.
  11. Who does this new face belong to?

    SolarPepperStudios
    by SolarPepperStudios · April 2013
    I'm just going to spit out another idea that will probably have a good reason for not being implemented, but what about using a change attribute to change the layer? Like this:
  12. Who does this new face belong to?

    CodeMonkey
    by CodeMonkey · April 2013
    While theoretically you can spawn an actor in different layers with some code changes, it is not as simple as just adding an attribute selection in the spawn actor behavior.
  13. Device clock... do processes keep running when an app is inactive?

    RThurman
    by RThurman · April 2013
    (Quote)
  14. Device clock... do processes keep running when an app is inactive?

    tatiang
    by tatiang · April 2013
    Constrain deviceNow to # of seconds since January 1, 2013
  15. Device clock... do processes keep running when an app is inactive?

    tatiang
    by tatiang · April 2013
    When attribute self.Time < game.timeStampCurrent - game.timeStampStart - [some number of seconds]
  16. Need help: Spawn actor and save all new spawned actor position (table?) how to

    retired_7268e60f1c6833e5c762b15c5f14c7e4
    by retired_7268e60f1c6833e5c762b15c5f14c7e4 · April 2013
    in rule i make change attribute. self random row to random(1,tableRowCount(game.table)-1)
  17. Collide fails

    hamaro
    by hamaro · April 2013
    with each other. There is no interpolate of constrain attributes forcing them together. The platform uses move to behavior and my character uses change linear velocity x. Since im using move to behav
  18. Device clock... do processes keep running when an app is inactive?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · April 2013
    You could count self time to see when an app comes back. As selftime stops when the app is not active but holds it's current value. So store the self time in a self attribute and you could do the math
  19. Scene Change on Conditions

    TheGabfather
    by TheGabfather · April 2013
    Think of attributes as variables or containers of a certain data type (egs. boolean, integer, etc) and the way you would change their default value would be to use, for example, the Change Attribute B
  20. Device clock... do processes keep running when an app is inactive?

    tatiang
    by tatiang · April 2013
    in theory but... how? You can't just say Change Attribute game.elapsedTime to game.deviceTime-game.spawnStartTime. You'd have to wrap it in an every 1 second timer or something. And so how do you
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