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!!! Please HELP With (Tricky) Logic PROBLEM!!!
by Zenith_Gameworks ·Thanks so much! It works! But I thought I might say that the Y position attribute is irrelevant and when I used it it didn't work. But, after ditching that, everything is running to my liking (Image) -
!!! Please HELP With (Tricky) Logic PROBLEM!!!
by gyroscope ·When Attribute scene.Time = 3 and yourActor.Position.X = (starting unmoved x pos.) and yourActor.Position.Y = (starting unmoved y pos.) -
Random number question
by tatiang ·Change Attribute game.randomRow to random(1,tableRowCount(tableName)) -
!!! Please HELP With (Tricky) Logic PROBLEM!!!
by Zenith_Gameworks ·I want to make an achievement in my game that if you don't move for a certain "x" amount of seconds, in a row and at the start of the scene, an attribute is changed from one value to -
Random number question
by gyroscope ·So if I've understood you correctly, this'll work: make two integer attributes one called Temp and another called yourNumber. -
Random number question
by RThurman ·-- Change Attribute: self.myIndex To: random(1,4) -
Help Game Menu
by Braydon_SFX ·When attribute game.Lives = 0 -
Saving Memory to the iPhone
by pierrenilsson ·Yeah basically, you have an attribute with the result of 122.23 for example. Save attribute to key Highscore. At scenestart use Load attribute key Highscore to the attribute you want to display as hig -
speed of actor with camera and touch
by PaxPax ·Thanks for the above video. I have made the attributes(when originally started this project-should have been more clear in my first post) t-shirt booth refers to in order to allow 'touch' to work once -
Color Attributes acting like integers
by gyroscope ·The colour police almost smashed the door in... OK, I said, the RGB attributes are real and you get three decimal places, I said, so it's 8 bit all the way; then they said, you tryin' to be funny, son -
Color Attributes acting like integers
by Socks ·(Quote) -
Color Attributes acting like integers
by gyroscope ·Or, Change Attribute to random(200,1000)/1000 :-) -
Color Attributes acting like integers
by Socks ·Change attribute to random(51,255)/255 -
Saving Memory to the iPhone
by asdfGames ·I watched a tutorial on Youtube about saving memory to an iPhone, in this case, a High score. Just wanted to make sure that, saving an attribute to a key, and loading it to a key is the answer? When I -
Color Attributes acting like integers
by Socks ·Change attribute to (random(0,204)/255)+0.2 -
Color Attributes acting like integers
by ADSentertainment ·I'm trying to make an object that will change it's red and green attribute to a random value between 0.2 and 1. but after testing them and looking at the debug screen, their values are either 0 or 1. -
Unable to Reset Room
by SolarPepperStudios ·For lives make an integer attribute and set it to the amount of lives you want and then in your main actor say when player collides with enemy change attribute game.lives to game.lives - 1 then say wh -
Optimization priorities?
by RUPAS ·4. - Try an attribute named "Code" and drag the attribute code when the actor opens a window to write code? -
How do you make a game multi-language support?
by Elfizm ·Thanks, that's what I was thinking buy was sort of hoping there was an auto detector that is displayed as an attribute that says what language the device is set too. -
Rotate Point
by RThurman ·Constrain Attribute: self.Position.X To: 55*sin(game.Time*150)+200