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Sum all table column cell values?
by gyroscope ·Make a boolean attribute called Trigger, integer attribute for Count, and the integer for the sum: -
How to change to selected scenes randomly?
by Sliced Bread Apps ·You could also just have an integer attribute that is in a rule that says (for example) when key --> space --> is down --> change attribute --> game.integer (name it whatev -
Nooby Question how to use Touches to move up then when letting go of the touch move down
by tatiang ·.....Constrain Attribute self.position.Y to min(game.mouse.position.Y,768-self.Size.Height/2) -
Crash right after splash screen.
by Nklrcade ·same problem here. just installed version 10.2 and GS refuses to read any coding in one of my buttons. put a simple 'Change Attribute:self.Color.Red To:0' -
GameCenter Leaderboard Help
by mrpacogp ·Attribute on my game, com.kingvaders2hd.com and is integer too -
What does != mean when using the Attribute condition?
by barleyesq ·Am hoping that it means "If attribute x IS NOT y", but don't really know and would like some clarification if at all possible before I slap it into a load of rules! Many thanks in ad -
Gamecenter bug?
by mrpacogp ·If you have to save scores and attribute called "Total Score" on iTunes have to be named "Total Score" ? well, i never have been see that on cookbook! -
Simple display text question
by bobtheturtle ·So basically how do you display the words "level" and then under that, an attribute? All of this inside a single image. -
Showing Maximum Move Distance...
by tatiang ·So once you identify the direction, then you just add/subtract the x/y value. For example, if the player is below the enemy, the enemy needs to move up by changing self.position.Y to self.position.Y+ -
Concatenate for variables?
by selectsoft ·Constrain PosX to TableCellValue([Table],self.ID,1) -
Concatenate for variables?
by 3itg ·if self.ID = 1: Constrain game.Position1X to self.position.x -
Send me in the right direction.
by nep2008 ·I am working with the windows free version. How do I bring up the expresion editor for the attribute? -
Send me in the right direction.
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Send me in the right direction.
by artfish ·In a nutshell- create a game attribute called coins. Integer is fine. Create a rule in your player, When player collides with coin, change attribute game.coins to game.coins+1 -
Send me in the right direction.
by nep2008 ·ex: player has to collect 10 coins to open the gate to get to the next level. If said player only collected 9 the change scene attribute won't trigger when player collides with it. -
Autorotate Directly To Certain Origin?
by SnapFireStudios ·I wish @SingleSparq. UnfortUntely autorotate begins before there is time to change the attribute, and if you do it afterwards, it stutters. -
Autorotate Directly To Certain Origin?
by SingleSparq ·Why interpolate? Wouldn't just change changing the attribute make it instantly go there? -
Help with car physics?
by Hymloe ·Obviously, you could have an attribute "Offroad" that is 0 or 1, and switch between two totally different driving models (mine for offroad and DenimShark's for asphalt). -
Concatenate for variables?
by 3itg ·if self.ID = 1: Constrain game.Position1X to self.position.x -
Gamecenter bug?
by Wingmanapps ·In my case, when getting a new highscore, the gamecenter highscore shown via GSbehavior pop up with the correct attribute match in itunes and in my rules.