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  1. Spawning Item with 4 or 5 Second Delay.

    SolarPepperStudios
    by SolarPepperStudios · March 2013
    @tatiang If you wanted an endless loop couldn't you make an actor so that every two seconds it adds 2 to an integer attribute and then another actor that says every (attribute) seconds spawn the actor
  2. Constrain rotation problem + Collisions not reacting to expressions

    acrotty
    by acrotty · March 2013
    The expression I used is to constrain the x , y, and angle of the main character to another actor called anchor point. I have got the two linked and when left or right key is down the character will r
  3. save lifes for the actor

    doug_smuppet
    by doug_smuppet · March 2013
    @Utveckla_Games worked for me, and tried to use the same logic to make a Counter Coins, when I pick up 100 coins, I win + 1 live. I created the attribute "Coins" for this. when I pic
  4. Problem with animation, unable to remove artwork from templates

    Donaldouk
    by Donaldouk · March 2013
    changed the actor on scene and off scene. also all in the hero attribute.
  5. Changing Scene & Stopping a Sound

    KatApps
    by KatApps · March 2013
    Yep, you're right, I had it as a game attribute. Seems to be working for now, I'll keep my fingers crossed..
  6. Shoot to mouse (vectorToAngle) issue

    gyroscope
    by gyroscope · March 2013
    Hi @h.rashid13 if you're updating an attribute with the results of your vectorToAngle, make sure this attribute is set to Angle and it'll work fine for you.
  7. Changing Scene & Stopping a Sound

    gyroscope
    by gyroscope · March 2013
    Change Attribute SndA1play to true
  8. Button Trigger Problem

    contrasthall
    by contrasthall · March 2013
    try just making it a simple counter with a rule like : if touch is pressed - then counter = counter +1.........then add the other stuff completely outside that rule so a rule that says if attribute co
  9. Button Trigger Problem

    Fal01
    by Fal01 · March 2013
    There is an index attribute that counts the times you press the button.
  10. Spare Code ? Dump It here.

    beefy_clyro
    by beefy_clyro · March 2013
    How to constrain to a moving platform, the demo sits to the bottom of this, ideal for hanging but can easily be adapted to have the character on top.
  11. How do I track the position of an actor properly?

    beefy_clyro
    by beefy_clyro · March 2013
    I would probably go with what Thomas has said. So constrain the mask to game attributes and then constrain the actual character to the game attributes ...
  12. How do I track the position of an actor properly?

    SnapFireStudios
    by SnapFireStudios · March 2013
    @h.rashid13 - Hey, this should answer your question. Instead of having a timer that changes the variable every 0 seconds, use the 'Constrain attribute' behavior. So, constrain game.xpos to self.positi
  13. How do I track the position of an actor properly?

    h.rashid13
    by h.rashid13 · March 2013
    Currently, I have a timer that, every 0 seconds, sets a Game variable to the current position of my actor (both x and y). Then I have a mask that is supposed to track the actor with the constrain attr
  14. How to make actor stay on moving platform?

    VGX
    by VGX · March 2013
    @Socks your one is precisely what I was after. because when I tried it the platform would just slide under the actors feet. and when I tried constrain, the actor would get stuck and wouldn't jump off.
  15. How to make actor stay on moving platform?

    SlickZero
    by SlickZero · March 2013
    Use a boolean set to false. When the actor touches the platform, change the boolean to true. And when that boolean is true, have a rule that constrains the actor to the platform. Then in otherwise, wh
  16. After update no music, Is this apples thought?

    Dazza006
    by Dazza006 · March 2013
    Its really strange I thought I might of changed the music attribute to off or something without realising, but thats not it.
  17. attributes

    tatiang
    by tatiang · March 2013
    Okay. Here are the attributes you have to work with:
  18. attributes

    DepressedPanda
    by DepressedPanda · March 2013
    "if Attribute < 0.00" Set To 0.00
  19. attributes

    ds1239
    by ds1239 · March 2013
    i need an attribute that doesn't go into negatives but does go into decimals.
  20. Reseting a Scene

    wollty
    by wollty · March 2013
    when attribute game.correct = 4
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