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Sway effect
by Taidaken ·I was wondering if anyone would know if it is possible to constrain just the top of an actor to another actor, so when one of them moves the end of the other actor would sway? -
★☆★ Review My AMAZING Zombie Shooting Game (AMAZING GRAPHICS !)
by Chakku ·Yep, constrain the blood actor's x and y's too! -
How to detect drag speed?
by RThurman ·then use the following three constrain behaviors: -
Is it possible to do this with gamesalad?
by ashtmj ·in the planet actor add 2 more real attributes -
Is it possible to do this with gamesalad?
by ashtmj ·1: make 2 Global attributes -
Pressing Two Buttons At Once
by tatiang ·Another way is to check the touches.count attribute and make sure it's 1. -
Differences between windows and mac versions?
by Skew ·I want to drag an attribute command into a rule then have that attribute become a game attribute (not = to ) 0. -
Tables help
by Socks ·1) Make an attribute - let's call it: "AAA" -
Differences between windows and mac versions?
by Skew ·many I can't. Currently I am trying to find an attribute not equals to (=with a slash through it) 0. (within a rule). The sign appears this way (!=) in the windows version. Any clues on how to work a -
Rule: Change Attribute +Value *Works only occasionally* Help
by BrackAttack ·So as you suggested, I placed a "change attribute" (self.position.custom_x) to (self.position.x) into the actor at the top of the rules. -
Rule: Change Attribute +Value *Works only occasionally* Help
by BrackAttack ·Then change attribute (self.position.custom_x) to (self.position.x) -
Universal Build Tutorial with Project File
by Braydon_SFX ·Change attribute: camera.width to 862 -
How to collide with a bouncing object?
by huppertator ·Right now I'm using a timer: after .6 seconds... and a nested timer: for 1 second CHANGE ATTRIBUTE boolean hand up to TRUE. But that obviously isn't doing the job right because it isn't keeping track -
Swipe Menu
by BigDave ·Instead change attribute self x position to touch x position. -
Stop cannon firing when pressing pause button - help
by Braydon_SFX ·Create a boolean attribute called "Pause" - When you touch the pause button, change that boolean to true. When you unpase, change it to fasle. -
If i add save and load attribute, will it load the save attributes even after the game is closed?
by AleksandrGames ·(Quote) -
If i add save and load attribute, will it load the save attributes even after the game is closed?
by Braydon_SFX ·Yes. So in the rule that changes your high score to your score, just put a save attribute right underneth it. That makes sure it saves it right after changing it. -
How to center pictures in the middle of the scene ?
by AportolGames ·(Quote) -
If i add save and load attribute, will it load the save attributes even after the game is closed?
by AleksandrGames ·Take high scores for instance. I have a save attribute that saves the high score, and on an other page it shows your high score. when i close and then open the app would the high score still be saved? -
Tables help
by tatiang ·You use the tableCellValue function. You can't reference it on the left side of a rule do if you need to do that, do Change Attribute self.whatever (Boolean) to tableCellValue() and then do When attr