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How to center pictures in the middle of the scene ?
by PixelMetal ·Yeah, that's more or less the same thing put into a global attribute. Is there a reason you're using constrain and not change? -
How to center pictures in the middle of the scene ?
by PixelMetal ·Change attribute self.position.x to game.displaySize.width/2 -
More than one collision of the same type at the same time
by SlickZero ·They are both hitting at the same time, therefore registering as only 1 hit by that actor. An easy fix with creating a few more attributes and referencing them, would be to just drag a copy of that pr -
Attributes reset when two types of actor touch???
by SlickZero ·Boy do I feel stupid...I don't know how I missed this post. But that's the issue. It's something with the magnitude and attribute changes. I didn't see that in the actor originally. -
Attributes reset when two types of actor touch???
by SlickZero ·You're probably thinking "No duh, Einstein...Of course it doesn't turn red or change sizes when you turn off the red rule, and change size rules." But what that tells me, is it's som -
Attributes reset when two types of actor touch???
by Guardian ·In bug I check to see the distance between the bugs and player position is below a value. I then reuse the Random attribute which i set to 0 or 1. If I turn that change attribute off then the problem -
Keyboard input locking/crashing GS when I put in attribute to change (any attribute)
by nypraise ·I have the same problem. I tried the workaround with giving the attribute a value, but it did not work. Any other workarounds or fixes? -
Rule to apply to many attributes!!! HELP!
by JagonApps ·What I want to do is get gamesalad to refer to a specific attribute depending on another attribute, without writing out the different variations for the rule 100 times over. -
Rule to apply to many attributes!!! HELP!
by gyroscope ·Sure, you can have any equation you like, and change a single attribute from it; or a name of an image even, as your prev. example. -
Rule to apply to many attributes!!! HELP!
by JagonApps ·This would then correctly refer to the relevant attribute for that scene. -
question about moving actors like Move The Box
by CORE Game ·1-create a public attribute for each position (considering that you have 4x4 grid). -
Have actor follow player
by CORE Game ·I didn't check Tshirtbooth's tutorial, however why don't you just use constraint behavior to keep changing the X,Y according to the main actor X,Y - (you can do another constraint behavior with a pub -
Timers are for chumps - GS optimization tips
by dr2391 ·change attribute game.currentNumber to random(1,4) -
multiscreen menu
by tiesto ·if you can just write to me what i had to do ( constrain attribut etc...) -
Rule to apply to many attributes!!! HELP!
by gyroscope ·Hi @JagonApps Just make another global integer attribute for the World and you'll have all the building blocks for what you want. So in the display Text Behaviour: -
Rule to apply to many attributes!!! HELP!
by JagonApps ·-So what I want to do is make a general rule which can apply to many attributes (100 in total). -
How to make an attack with the player of a platform game
by dedsimix ·Hello I have a problem for create the attack animation of my actor on my platform game if someone could explain to me how to do it because I have no idea I searched for 2 days now and nothing.My actor -
How can i make an actor fall according to the camera's rotation
by AportolGames ·I made an Boolean attribute and called it Rotate Camera then i made 2 actors in the first one i made a rule when touch is pressed constrain attribute rotate camera to true then put the 2nd actor on t -
Constraining an Invisible actor to the body of another actor
by Socks ·Yes, that's the way to do it, except you want to constrain the main actor with the image to the invisible actor, not the other way around. So, you'll want to make a smaller invisible actor that the la -
Gravity
by CaptFinn ·Can the "Scene" Gravity be changed via a attribute? On press change every 2 secs change scene gravity to scenegravity -/+ 25?