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Need a G key command
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Non Scrollable layer problem
by dukie234 ·background layer for parallax image with constrain camera origin attributes, layer 1 for the rest of the game image with actor that control the camera, and non scrollable layer 2 on top for the PAUSE -
integers and actors
by belotte ·The count up with an integer (self attribute) didn't work. Still the same problem. -
Help with appearing and disappearing the actor every time when I press the button
by alarm656 ·Hello, I have inventory open/close button, inventory small item and zoomed in of inventory small item on the scene. When I press the inventory small item: change attribute game.zoomitem to true. Zoom -
Time-based Fighting Game Logic HELP
by tatiang ·You need to stamp the time that the AI starts an attack (change attribute game.attackTime to game.Time) and then stamp the time that the player blocks (change attribute game.blockTime to game.Time) an -
something easy I am making to hard?
by tatiang ·.....Change Attribute self.position.X to game.currentPosition*game.barSlotWidth+game.barLeftX -
Help With Table Coding?
by tatiang ·.....Change Attribute self.stars to tableCellValue(StarCountTable,game.currentWorld,1) -
How do i make a score reset?
by CaptFinn ·place it in a off screen control actor or place it in the image that you use for your restart/play again/ type image. On press change score attribute to 0. -
How do i make a score reset?
by Braydon_SFX ·Just change that attribute back to 0 -
actors (A), (B) question please help
by VoidedSky ·@contrasthall is right. You can us the magnitude function. You will have to constrain both the actors' positions to global real attributes, or juat access their positions through unlocked prototypes. -
The actors image shows up far away from where the actor is
by contrasthall ·if it starts out fine then has a issue after level reset/death it may be a game attribute with in that actor check those for anything that could be continuing on after death because those do not retur -
can anyone who did tshirtbooth's boggle tutorial help?
by whompy ·Thanks, gyroscope, I did have a missing attribute. I don't know how I missed it, but after a couple hours of tedious reviewing and checking, I figured out how to fix the problem. Ugh. -
Math for what level is this - HELP!
by JagonApps ·Ahh great thanks, and I'm not 100% sure, but I think I can just put each attribute in the box and I think it pops out the same, but a useful little equation for the future! Knew it couldn't be too tri -
can anyone who did tshirtbooth's boggle tutorial help?
by gyroscope ·So a guess: by your description, it sounds 99% certain it's an attribute problem.... an attribute made the wrong type, or a wrong initial value; or a missing attribute, which could be the likely thing -
Reset Attribute?
by contrasthall ·a=b if scene reset b=a before the scene ends attribute....is ONE way to do it -
I need help with my first game; use of templates, beginners advices [detailed info]
by contrasthall ·hold the control camera behavior you will change attribute back to where the cannon shooter is and hide it through one of multiple possible ways, change attribute or invisible graphic. -
When I have a button with an actor ontop of it, why does the button still work? How do i prevent it?
by AleksandrGames ·(Quote) -
Match Colour Background
by gyroscope ·Roughly, the following: for each actor that has the possibility to have its colour copied: 3 self attributes each (real). Set the value of these to the values of the particualr actor's R, G & -
Math for what level is this - HELP!
by JagonApps ·Ok, so this time the problem is that I want an attribute: game.current level to be in the format of for example: 103 (World 1, Level 3). There are 20 levels per world. So I though the easiest way woul -
Reset Attribute?
by never2nv ·Here's an example scenario, let's say I'm making a platformer, the user has to collect say 10 coins to complete the level and move on to the next. I setup a collected attribute and a remaining attribu