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  1. Touch rotate how?

    elementappdev
    by elementappdev · May 2017
    You want two real attributes (Touch_Start) and (Touch_Stop). Then make an actor on the background (size of whole screen) and when touch--> is down :: change attribute Touch_Start) to mouse.post
  2. When attribute it true stop actor from moving

    Socks
    by Socks · April 2017
    When attribute is true
  3. When attribute it true stop actor from moving

    PigeonGames
    by PigeonGames · April 2017
    rule : if attribute = true
  4. When attribute it true stop actor from moving

    3absh
    by 3absh · April 2017
    I want the actor to stop moving entirely when an attribute is true
  5. Read: Tables for Enemies in Tower Defense

    dariusimmanuelguerrero
    by dariusimmanuelguerrero · April 2017
    all other enemies, then set (what enemy to shoot attribute to 2.
  6. speeding up actor on collision

    Toque
    by Toque · April 2017
    (Quote)
  7. Pick ups

    jakerutl
    by jakerutl · April 2017
    hello, so i have ammo you can pick up and throw and have in app purchasing that you can buy more but i noticed a little trick for almost farming the ammo and it saves before the level is over so they
  8. How to Tap/Touch a rectangular mask then make an Actor1 move and Hit another Actor2

    tatiang
    by tatiang · April 2017
    Yes, anything that's not built into GameSalad can be added. In this case, game.touching would be a custom attribute, an integer.
  9. How to Tap/Touch a rectangular mask then make an Actor1 move and Hit another Actor2

    Socks
    by Socks · April 2017
    You make the attribute yourself.
  10. speeding up actor on collision

    Icebox
    by Icebox · April 2017
    change attribute self.motion linear velocity x to self.motion linear velocity x + 10 or any value you want
  11. Circular/Ellipse Movement in Gamesalad

    ja.hernandez@ecisd.us
    by ja.hernandez@ecisd.us · April 2017
    (Quote)
  12. Need help with animation stopping

    tatiang
    by tatiang · April 2017
    You can fix this one of two ways... either by changing an attribute value or by using a Timer with run to completion checked:
  13. Circular/Ellipse Movement in Gamesalad

    Socks
    by Socks · April 2017
    Constrain . . .
  14. Need help with animation stopping

    brett-norton
    by brett-norton · April 2017
    If Self.Enemy.Up is false - Do Timer Random 1,10 Animate & Change Attribute Self.Enemy.Up to True
  15. Screen misaligned after device wake up (Android BUG) My solution

    Icebox
    by Icebox · April 2017
    I still have hope , I haven't been around that much but i still remember last year and a half had many updates and fixes , (custom fonts/collisions , GS bugs fixed , html5 publishing .. etc ..) The on
  16. Screen misaligned after device wake up (Android BUG) My solution

    birdboy
    by birdboy · April 2017
    So you think this might be the case because of an Every Timer changing an attribute? I'll check this out, back in a minute.
  17. Screen misaligned after device wake up (Android BUG) My solution

    DigiChain
    by DigiChain · April 2017
    I wonder - does having a timer in your scene that changes an attribute Every X seconds prevent sleep mode? If so this may be why my games aren't sleeping, and therefore a temporary solution until GS g
  18. one button.resume the scene

    Toque
    by Toque · April 2017
    You just use the Save attribute and load attribute behaviour.
  19. How to change attribute when touching another actor?

    Icebox
    by Icebox · April 2017
    make it a game attribute , for example game.xx
  20. How to change attribute when touching another actor?

    psycho_mac
    by psycho_mac · April 2017
    I'm making a game and i want to change the attribute of an actor +1 or -1 when touching the corresponding actors (+ button, - button).
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