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  1. How can I make an actor invisible during the game?

    Yadda
    by Yadda · January 2013
    If I want to make an Actor invisible during the game, can I change his attribute to false?
  2. Pinch, Spread, Rotate

    mrpacogp
    by mrpacogp · January 2013
    With constrain or change attribe, for width and height, but dont feel good....
  3. Trouble with button toggle on/off

    RThurman
    by RThurman · January 2013
    -- When Attribute: [game.SFX Volume toggle] is [true]
  4. Trouble with button toggle on/off

    gyroscope
    by gyroscope · January 2013
    Rule: ---nested in the above rule --- When attribute game.SFX Volume toggle is true
  5. Spawn actor WHEN I touch screen, and WHERE I touched it?

    gyroscope
    by gyroscope · January 2013
    Change attribute scene.Background.Character.Position.X to game.Touches.Touch 1.X
  6. Is possible to get attribute when an actor is touched?

    gamesfua
    by gamesfua · January 2013
    The boolean or any other type of attribute you use, is what will allow you to control other actors/objects.
  7. When an actor with wheels flips over I need the actor to stop and gameover/reset the scene.

    tatiang
    by tatiang · January 2013
    You could have a rule set to check the actor's self.rotation for certain ranges, or you could constrain an actor to its top and sides and then have collision rules. Either way, you can change the vel
  8. Is possible to get attribute when an actor is touched?

    RubiWorks
    by RubiWorks · January 2013
    Thanks @anatomyofdreams and @gyroscope but i have explained very badly my question. I want how can i make an attribute for example.
  9. Is possible to get attribute when an actor is touched?

    gyroscope
    by gyroscope · January 2013
    If that's correct then the following would be one solution for you: make an integer attribute, call it Choose. Make its start value 2.
  10. Is possible to get attribute when an actor is touched?

    gamesfua
    by gamesfua · January 2013
    Not sure i understand. Are you saying that you want two actors to at some point be effected by a third actor? If so you can do that. Easiest way would be to use an attribute. For instance lets say we
  11. Is possible to get attribute when an actor is touched?

    RubiWorks
    by RubiWorks · January 2013
    Hello i have two objects in my screen. When i touch it on the right doing some thing the game and if i touch in the left part of the screen that does another thing. But i would like to do rules in an…
  12. Upside down

    gyroscope
    by gyroscope · January 2013
    which does affect the actual direction - as an attribute if you wanted - where 0 is right, 180 left, 270 down and 90 up (as you know).
  13. Upside down

    Socks
    by Socks · January 2013
    The question is really: 'how would I move an actor to the left' - you can move an actor in whichever way you want, whichever way suits your needs (interpolate, move, move to, accelerate, constrain . .
  14. Timer Resumes After Sleep/Hibernate

    CaptFinn
    by CaptFinn · January 2013
    come back it doesnt do the math from last saved attribute to what the device is saying when you come back? Example: Device goes to sleep at 5:15 pm saves that attribute. Then you come back and wake
  15. Click a button?

    Braydon_SFX
    by Braydon_SFX · January 2013
    You can't actually change the mouse cursor image...Yet. You could, however, create an actor that constrains it's self.X and self.Y to the Mouse X and Y.
  16. Measure distance an actor is falling?

    Socks
    by Socks · January 2013
    When the actor begins its fall - record it's position into an attribute (presumably it's just falling in the Y direction) - then when it hits the platform subtract the recorded position from the curre
  17. Upside down

    belotte
    by belotte · January 2013
    I have a few custom attributes:
  18. Replace Image

    JN38
    by JN38 · January 2013
    image attribute is white and has the correct "new" image name. The image preview is correct (image within character build screen).
  19. Replace Image

    Socks
    by Socks · January 2013
    Look at the attributes for the this unlocked actor (double click on the actor in the scene).
  20. How do you unlock levels? My method doesn’t work.

    ShaunElery
    by ShaunElery · January 2013
    Anyway, I think I will change to an interger attribute and check to see if the level is less than < that. That way everything is only checking a single attribute.
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