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How do you unlock levels? My method doesn’t work.
by gamesfua ·Are you talking about when you load the game up again the levels go back to locked? If so, you're going to need to investigate load/save attributes. That said, sometimes ga viewer won't accurately loa -
Moving in relation to certain conditions
by GuaveMedia ·Item: constrain magnitude to characters position -
How do you unlock levels? My method doesn’t work.
by ShaunElery ·At the end of each level when my hero collides with a goal actor, the goal actor tells game attribute “Level 1 beat” to become true, and then switches scenes back to the menu. -
Problem when Changing Scenes
by CaptFinn ·sounds like you arent using a attribute to tell that Next button what scene to actually go to. Change level to Level+1 if level is 3 go to scene that represents Level 4 -
*Tip for spawning Static actors
by sparkania ·Create an actor of any small size (12x12) drag it to your stage and place it anywhere. Then constrain to the center of the scene. -
Need help with making buttons touchable
by gyroscope ·So, your problem: here's one way to solve it. first make an integer attribute and call it Order. -
Spawn actor and initialyse it
by tatiang ·Change attribute game.counter to game.counter+1 -
How to make actors react when 1 particular button is pressed?
by gyroscope ·Hi @adw2008 One way is as follows: make a boolean attribute, let's call it React. -
Confusing Bug **Please Help**
by FallacyStudios ·I'll take a look at constrains and see if they are in conflict. -
Confusing Bug **Please Help**
by FallacyStudios ·*The Quantity Button in the Import screen adjusts a separate integer attribute that is ultimately only used when the green check mark button is pressed to accept and modify the tables. -
actor change direction
by RThurman ·Change Attribute: [self.Linear Velocity.X] To: [100] -
IAP Question.
by Braydon_SFX ·Yep, it can change an attribute to that attribute+X. Those are for consumable items - Which is what you'd want. -
Pointing
by sparkania ·To get one actor to 'look' in the direction of another, I want to constrain the looking actor's rotation to the X/Y of the target actor. I know I need to use vectortoangle, but i cannot seem to nail t -
IAP Question.
by CaptFinn ·Can a IAP change a Attribute? -
yet another Tables question
by RThurman ·Have a game attribute (type = index) named "whichColumn" -
How to get collectable letters to spell out word?
by DoomedtoFailStudio ·Im wonder how I could do this without making an attribute for each letter on each level? -
Gravity Help
by JN38 ·---This attribute sends "actor 2" across the bottom of the screen and not in the direction set by "actor 1". -
Text alignment reversed
by tatiang ·I'm using a loop to generate a text attribute by concatenating a bunch of table cells together like this: tableCellValue(Table,1,1).."\n"..tableCellValue(Table,2,1).."\n& -
Help with a simple bubble popping game.
by tatiang ·Debugging Statement right below the first Change Attribute (game.randon size) and then watching the Debugger Window to see how many times the statement appears? I'd be curious to see if it appears m -
Movement - change image
by gyroscope ·constrain attribute self.position.x to game.touches.touch1.x