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  1. Can't Assign Mouse Position to an Attribute

    IsabelleK
    by IsabelleK · December 2012
    Did you type attribute's names by hand, or did you choose them from the list (in Change Attribute behavior)?
  2. Can't Assign Mouse Position to an Attribute

    GoodCaptBlake
    by GoodCaptBlake · December 2012
    I have been attempting to set the value of an attribute to the mouse position attribute, but the value of the attribute always reads as "0" afterward. I have tried this with both int
  3. Anything equivilant to an 'OR' function?

    sniffy176
    by sniffy176 · December 2012
    I know I could probably set up a random number min1 max2 (x), and a game attribute boolean then an 'if x >=1 , boolean true, else false... etc and then
  4. Inventory and tables

    tatiang
    by tatiang · December 2012
    How would the person input the number themselves? The Keyboard Input behavior allows for storing a text attribute. Since you can't convert text to integer, there is no way to do that. You could cre
  5. Inventory and tables

    tatiang
    by tatiang · December 2012
    You can certainly group items, but you'll have to decide how to do that. For example, you might do Change Attribute game.KitchenStuffCount to tableCellValue(tableName,"Lamp",1)+tabl
  6. Dragging actor into position on Tower Defense

    HappyKat78
    by HappyKat78 · December 2012
    and for the gun I have a rule that has a self attribute "FirstSelected" which is boolean and default to True. I then have it that if FirstSelected is true and touch is pressed then
  7. ★★★ Squares in Space! New Game for iOS! - [WIP] VIDEO DEMO - Any thoughts?? ★★★

    Socks
    by Socks · December 2012
    Constrain X position to 14*sin( game.Time *360)+32
  8. Load and Save Attribute Question

    gamesfua
    by gamesfua · December 2012
    Start of the game is a good thing. You could also add a timer that says after .01 seconds load. You can also do it anytime it loads a new scene because a new scene will always trigger the initial trig
  9. Keep numbers on roulette wheel

    Socks
    by Socks · December 2012
    38 slots, all being constrained by at least 3 three rules, X pos, Y, pos, rotation, then presumably some rules to detect collision with the ball, attribute changes . . . and so on.
  10. Load and Save Attribute Question

    galasea
    by galasea · December 2012
    As a follow-up question, what is a good way to make sure that the load attribute behavior on my loading screen is triggered?
  11. Is there a way to associate an image to an attribute?

    tatiang
    by tatiang · December 2012
    It is possible to display an image and text using the DisplayText behavior, but not as you've suggested. You would have to assign an image using Change Attribute self.image to image.png and then use
  12. Load and Save Attribute Question

    galasea
    by galasea · December 2012
    On my loading screen, I have a hidden actor with the load attribute behavior that loads the high score key, although I don't have any rules or whatnot to govern the load attribute behavior. Do you hav
  13. Keep numbers on roulette wheel

    Socks
    by Socks · December 2012
    If you leave it where it is . . . Constrain X position to AAA*sin((self.time+DDD)*BBB)+CCC . . . then you'd need to divide degrees by 100.
  14. Load and Save Attribute Question

    gamesfua
    by gamesfua · December 2012
    Give you an example. Lets say I have one scene that displays the high scores. Well I can have code that says IF current score is higher than HIGH score, then replace HIGH SCORE with CURRENT SCORE and
  15. Load and Save Attribute Question

    gamesfua
    by gamesfua · December 2012
    start of your game, ensure that you have a LOAD attribute load for the high score. Perhaps even have a load/save attribute every time you change scenes, or every x amount of time. Whatever you need t
  16. Load and Save Attribute Question

    galasea
    by galasea · December 2012
    Is there a way to save a high score so that it loads after the game application has been closed? I used the save and load attribute behaviors as demonstrated in TShirtBooth's video ((Image)
  17. Is there a way to associate an image to an attribute?

    knedy
    by knedy · December 2012
    But this did not work. I thought an attribute representing the image would solve this. Is it possible to display images using display Text behavior?
  18. Happy Holidays Gift -- Free AutoSpawing Table Cell Reader

    tatiang
    by tatiang · December 2012
    I used something like this to build a 3D maze and 2D small map of the maze (see video below). It was all built on tables using a setup similar to @DeepBlueApps.com's awesome Collisions with Tables te
  19. Two ways to constrain HUD

    mrpacogp
    by mrpacogp · December 2012
    I have tested two ways to constrain HUD.
  20. Keep numbers on roulette wheel

    Socks
    by Socks · December 2012
    Constrain X position to AAA*sin(self.time*BBB)+CCC
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