GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Collision and Movement Question

    sniffy176
    by sniffy176 · December 2012
    Set up a Game attribute called 'moving' set to true
  2. Need some serious constrain help! Happy Holidays Everybody!

    tatiang
    by tatiang · December 2012
    How are you rotating the big block actors? Are you constraining them to the rotation of the small actor by using a game attribute such as game.SmallActorRotation? Are you unlocking them and in the a
  3. Is there a way to associate an image to an attribute?

    tatiang
    by tatiang · December 2012
    It sounds like you're trying to do something like a custom score font. If so, there are tutorial videos available for that, but the basic idea is to save each digit as "1.png", &
  4. Need some serious constrain help! Happy Holidays Everybody!

    Chakku
    by Chakku · December 2012
    Yep, I remember your issue from before. Both actors are constrained to the same attribute.
  5. Is there a way to associate an image to an attribute?

    knedy
    by knedy · December 2012
    I want to display an image in front of a table value holding the score.
  6. Need some serious constrain help! Happy Holidays Everybody!

    Time
    by Time · December 2012
    I have a big block and constrained to it a smaller block- when dragging the big block- it drags with the smaller block(which is what I want), then when I press the small block it rotates it with the b
  7. Collision and Movement Question

    Socks
    by Socks · December 2012
    * Use a boolean attribute, something like 'have I passed the collision line yet ?' being switched on by passing the collision line.
  8. Spawn platforms evenly

    davidsalomon
    by davidsalomon · December 2012
    (Quote)
  9. Spawn platforms evenly

    Socks
    by Socks · December 2012
    When using interpolate / move / constrain (etc) in this kind of scenario expect annoying little gaps (1 pixel or so) to appear between your actors, you can usually get rid of these by making the platf
  10. Any examples out there of a "line tool" effect for GS?

    Socks
    by Socks · December 2012
    (Quote)
  11. Is it possible to do a rule like "When Attribute __________ is" , and Table Cell Value is the blank?

    tatiang
    by tatiang · December 2012
    When you want to compare table cell values, you first need to convert one of them into an attribute. For example:
  12. Is it possible to do a rule like "When Attribute __________ is" , and Table Cell Value is the blank?

    Chakku
    by Chakku · December 2012
    Yep, that's what I thought. For the time being I'm constraining the table cell value to another attribute, and then using that attribute in the blank.
  13. Is it possible to do a rule like "When Attribute __________ is" , and Table Cell Value is the blank?

    Chakku
    by Chakku · December 2012
    What I'm asking is that when you start a rule, there is not a way to select a table value for the "When Attribute __________ is this..."
  14. Loading table values to Display Text

    spidey906
    by spidey906 · December 2012
    I try to load table values as the following syntax in display text but it's not working... Do I have to copy the table values to the attribute first or there is other way I can load values directly to
  15. 2 Actors spawning simultaneously

    ADSentertainment
    by ADSentertainment · December 2012
    (Quote)
  16. 2 Actors spawning simultaneously

    Socks
    by Socks · December 2012
    (Quote)
  17. 2 Actors spawning simultaneously

    ADSentertainment
    by ADSentertainment · December 2012
    Is there any way to make it so the 2 spawn attribute actions are executed at the same time? I tried putting them in a group, but that didn't really work
  18. Jumping

    Approw
    by Approw · December 2012
    (Quote)
  19. How to look an actor with another actor and rotate accordingly to the actor

    Vyse
    by Vyse · December 2012
    Hello all again! Every time I rotate an actor, my shapes rotate; I have other blocks to constrain with another block to form these shape.
  20. get actor to rotate to touch?

    DoomedtoFailStudio
    by DoomedtoFailStudio · December 2012
    I've got a top-down tank game where you play as a tank with a turret on top of it. The turret and tank are separate actors. The turret is constrained to the tank, and rotates and fires a shot where yo
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla